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Spawnkilling, alowed or not

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Nardaq_NL:
Like topic is saying.....

Its allowed or not and if yes can we do something about it?

Specially on Torland. There are a few skilled pilots where only goal is to get easy kills.
Yes, its a tactic to slow down the opposite teams but in my opinion annoying as hell (specially on node 1 and 5 due to crap weapons)

what about 10 sec spawn-protection, a anti spawn-protection mutator or just kick spawn-killers  ;D

Fire away :)

[MiA]Raj:
It's not nice, but is legal. Spawn kills are something everyone attacking a node/base will do anyway. I don't see the need for rules that a lot of decent citizen would end up breaking.

Sure, some players are the more annoying type who only do that and are not helping their team at all, but it would be hard to explain who gets to spawn kill and who doesn't or when taking a drive to a locked node is not nice.

I'll consider increasing spawn protection time a bit.

sonic:
well, maximum in a game there would be 3-4 spawn killers in each team. Some of them come after constructing node 3 and to get the next node but by the time they reach node 3 is destroyed so some might think they are spawn killing and I hink there is spawn protection (golden color coating) for 5 seconds or so...In that time getting into the portal and transporting to another node is good option.

In faceclassic, there are less spawn killers but some players taking raptor out of bounds and shooting missiles which annoys the team which they are playing in. If you could do something about it, would be great, raj! ;)

Nardaq_NL:

--- Quote from: sonic on July 19, 2015, 14:55 ---well, maximum in a game there would be 3-4 spawn killers in each team. Some of them come after constructing node 3 and to get the next node but by the time they reach node 3 is destroyed so some might think they are spawn killing

--- End quote ---
This is no issue. The issue is real spawn killing. ie. killing and waiting for players to be spawning where the node is locked and 3 is far from getting linked up.
Btw. on a non-demo server remembers to the last node you teleported to and you will re spawn there. Might be an idea to look into that?

--- Quote ---and I hink there is spawn protection (golden color coating) for 5 seconds or so...In that time getting into the portal and transporting to another node is good option.

--- End quote ---
or get rammed away until the timer runs out. Also the spawn protection is gone as soon you fire.(by design)

--- Quote ---
In faceclassic, there are less spawn killers but some players taking raptor out of bounds and shooting missiles which annoys the team which they are playing in. If you could do something about it, would be great, raj! ;)

--- End quote ---
Orbital ion attack should fix that   ;D


But i guess we have to deal with that

Caracal:

--- Quote from: [MiA]Raj on March 07, 2014, 21:07 ---5. No camping at enemy power core unless your team has captured more nodes.

--- End quote ---
So. if your team have 3 nodes (up to centre). Is that legal to camp in enemies base, sitting on top protected by spiders and putting mines on raptor?

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