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ONS & VCTF suggestions.

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[MiA]Raj:

--- Quote ---EnableAdrenaline
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AFAIK, this is the only mutator that would work, since others would require downloads.
Adrenaline doesn't seem very useful in ONS...


--- Quote ---Turrents in bases
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I think players should defend their core.


--- Quote ---Double damage in VCTF
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I think there's enough damage done thanks to berserk and the map being so small.


--- Quote ---redeemer for Primeval
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uhm... maybe :)


--- Quote ---the use of the Ion Painter
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no such weapon in demo version.

[MiA]Majin:

--- Quote ---
--- Quote ---the use of the Ion Painter
--- End quote ---

no such weapon in demo version.

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Well there is :)

Halsey:
Thank you for your answer Raj. Well, after all that's said I think that adrenaline can be kinda useful in ONS, the speed combo would help to attack a node, on the contrary situation the booster would help us to defend a critical node. Invisible would work to attack a node that is recently being builded with the assault rifle, the only one that would not affect the game is the berserk combo as the game is already berserk, but that's all. As [MiA] Majin said, the Ion Painter is there, I've seen some players using it sometimes (when a admin is online), the pickup command is 'summon xweapons.painterpickup'. 

MaD-SkunK:
christmas decorations are awesome
adren in ons maybe intresting only for speed i think
double damage can not be as easy to pick up i think
i think there can't be bot turrets to defend the core
CU on mia

mleko:

--- Quote from: [MiA]Raj on November 12, 2016, 14:47 ---AFAIK, this is the only mutator that would work, since others would require downloads.

--- End quote ---
What's wrong with that?
I'm down for these bonus combos - especially "camouflage" one would be a hell in ONS :D
I agree that this Double Damage is accessible too easily, but how about putting it here?



If I can I'd ask for two things:
1. More ctf maps (or at least increasing the limit of matches) - I've noticed lately that most of players temporarily quit the server so better players can quickly win ONS map and then these "quitters" come back for CTF.
2. Please, do soething about spider-mines. I understand that this isn't a very popular postulate here, but that weapon is ruining the dynamics of the game. Okay, I get it - some weaker players may use it to have at least a tiny chance against more experienced players, etc. But in overall it ends with A**choles abusing that weapon to the limits.
Maybe it's just me, but I find using that weapon as a sign of disrespect - It looks a bit like "I'll drop few spiders to get rid of that guy...".
I'll be fine if you won't do anything about it, but IMHO its just not fair.

Sincerely, Mleko.

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