Gaming Zone > Unreal Tournament 2004

Freon server

<< < (15/17) > >>

Nardaq_NL:
Bots think they playing Quake3  :D

Can we have full ammo for minigun now? Wanna rage players with it.

hagis:
Hi, just popping in to say great job on the server, freon is my favourite mod,.  I enjoy the teamwork element of it, with straight tam I tend to die early and freon teammates can come and thaw me!



--- Quote from: Piglet on December 01, 2017, 20:42 ---The main .u file is where someone's pulled together a number of enhancements and bug fixes to the original Freon code (including quite a bit of my code). The second .u file is more of my code they didn't add, but I want in there. It subclasses the  big .u and then continues where that left off. Both are needed to play the cuddles_freon that is on the server.

--- End quote ---

I didn't know who wrote cuddles (I've never looked at code before voids 3210 combowhore 3spn) awesome work,. whenever I look at the 3psn code I have a lot of admiration for the work that went into it - mucho kudos :)

Piglet:
Thanks. Looking for help implementing:

1) pushing a frozen teammate into  lava is a thaw...but perhaps get a lower reward as it's far easier than standing and thawing

2)  freezing your self into lava...you should die not thaw

I had a good look at the code that keeps track of the last player to cause damage (frozen or not) but it wasn't obvious how best to change it to to have the right state at the point needed at the thaw/die point in the logic

Piglet:
It should feel a lot more smooth now. Try it :)

hagis:
played the other day with ~8 on the server, plays really nice :)

one thing I noticed (I think?) when looking for servers gametype "deathmatch" mia freon server doesn't show up (so harder to find / most people don't have freon installed locally)

 is possible to have it show up,. I know a most of freon / tam servers run "iTSFake" mutator to change the advertised game type to deathmatch,. is worth considering? :)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version