Gaming Zone > Unreal Tournament 2004
Spiders on vCTF. How does it feel now to you?
Killer_XTREME!!!:
4 mines is good as players are more combative now rather than mining and hiding xd. thanks!
Caracal:
There were sometimes games without spiders, they were really faster and more intense. From the other side, that was very hard for beginners. I suggested, and still suggest to make regular SpiderFREE days, like e.g. no spiders on Friday.
Make it 5 for the next week, lets see how different it will be. And then 3, that should be something more interesting. After all that we can choose the best option.
tirofijo!!:
YES!!! days weeks months without mines!
mleko:
--- Quote from: Krellsan on February 01, 2018, 17:57 ---What if, for the sake of experiment, remove mines completely, and increase the number of flags to five? And then two developments of events: if the matches become too short, return four mines. if they become too long, return the three flags
--- End quote ---
+1 for this idea
DrexD(RS):
--- Quote from: Piglet on February 01, 2018, 14:51 ---For the last 5 days the limit of spider mines in vCTF has been 4 per player rather than the default 8.
It might be worth increasing the goal score as it's easier to cap now.
--- End quote ---
4 spiders, 5 flags seems nice
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