Gaming Zone > Unreal Tournament 2004
Minor gameplay tweak - Raptor's missile.
Piglet:
OK - sound now changed. Not exactly fixed....but different in a possibly good way. More positional than normal.
I had dig a little deeper into the code to work out what went wrong originally. Looking at the game code it's not obvious to me why subclassing ONSAttackCraftGun makes the sound stop, but maybe it loses the simulated event. Hey Ho
Piglet:
The sound fix made the firing sounds positional. I have to say, it feels wierd...but right.
Piano:
Any news when the raptors are coming back in Prime?
Piglet:
I'm not sure they added anything....
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