Gaming Zone > Unreal Tournament 2004

Freon bugs and issues to look at....

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holyspam:
Not sure how lava thaw behavior is in code, but you could just add an internal counter for each lava thaw, give less hp for each consecutive thaw but reset on actual thaw.

It could also kill someone after 2 lava thaws

hagis:

--- Quote from: Piglet on November 25, 2019, 15:31 ---Me too - but this gives time for the killed player to fall into lava and thaw.

I did try and write something to stop it - but it didn't work in testing so I removed it all. A change to understand whether the last push was the killing one or not would require careful coding. I don't currently have much time :(

--- End quote ---

not making work for you (I'd just limit the maps that have lava on them!) but the self freeze into lava is already done,.

instead of working out if the push killed can check instead who pushed for the thaw into lava,.  could basically check if enemy team does a lava thaw then deduct health from the player who did the push or something...

Piglet:
Want to have a look at the code?

I'm not sure the last update around auto team balance on join  worked...

hagis:
hey pigs,. you remember when people were joining in spec with and it was causing the balancer to be called,. I think that is happening now again,.

match was full slots and no one called teams but balancer got called and only thing I noticed was someone joined spec?

Piglet:
Heh. Can you see why? I thought I fixed that

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