Gaming Zone > Unreal Tournament 2004
Freon bugs and issues to look at....
Piglet:
OK - will leave it available for people to look at here.
I don't see it as being worth any more time invested in it.
Link fixed
Krellsan:
you may be interested in this:
timecodes are 2:33 and 3:42
there was some more. but i can't remember timeline.
Now it is easier to do this, before it was necessary to find a certain height, so that it was enough for a frozen body, and for a jump on the head, and also not enough, to fit in both. There is such a place in the constructor2006, in the rankin, under the bridge to the third level, and in many other maps.
fixed. not 4-42, 3-42
Piglet:
Hmmm. Interesting. Do you know what damage type is registered when that happens? I'd need to know how to differentiate that from other damage
Krellsan:
i believe that works like telefrag. While it was impossible to stand on their frozen heads, I thought that what was happening an infiltration in their bodies by multiple jumps due to limited space.
Piglet:
Hmmm - can you try it again and let me know if you can still do it?
I've added some code and a little debug but can't test without willing people to do it.
[edit] that didn't work - will have to put more debug in[/edit]
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version