Gaming Zone > Unreal Tournament 2004

Freon bugs and issues to look at....

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Piglet:
OK - will leave it available for people to look at here.

I don't see it as being worth any more time invested in it.

Link fixed

Krellsan:
you may be interested in this:

timecodes are  2:33 and 3:42
there was some more. but i can't remember timeline.

Now it is easier to do this, before it was necessary to find a certain height, so that it was enough for a frozen body, and for a jump on the head, and also not enough, to fit in both. There is such a place in the constructor2006, in the rankin, under the bridge to the third level, and in many other maps.

fixed. not 4-42, 3-42

Piglet:
Hmmm. Interesting. Do you know what damage type is registered when that happens? I'd need to know how to differentiate that from other damage

Krellsan:
i believe that works like telefrag. While it was impossible to stand on their frozen heads, I thought that what was happening an infiltration in their bodies by multiple jumps due to limited space.

Piglet:
Hmmm - can you try it again and let me know if you can still do it?

I've added some code and a little debug but can't test without willing people to do it.

[edit] that didn't work - will have to put more debug in[/edit]

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