Gaming Zone > Unreal Tournament 2004
Freon bugs and issues to look at....
Piglet:
OK - I have something better working now. I'll pop it on the server when I see it less busy.
Hopefully a little more obvious, but not too intrusive. Nag time is configurable...
hagis:
I don't know if I've imagined it - but I think I noticed the adrenaline icon / pill top right flashing when adren was a 0 - I think it only flashed before when full (possibly!) :)
Piglet:
I can't think of any reason for that. I've not changed the HUD code other than in how it computes the adrenaline number to show (CalculateEnergy()).
Then again....who has zero adren for long....? :P
Piglet:
--- Quote from: Piglet on September 06, 2019, 00:11 ---OK - I have something better working now. I'll pop it on the server when I see it less busy.
Hopefully a little more obvious, but not too intrusive. Nag time is configurable...
--- End quote ---
Seems to be working well. Not too intrusive...
Not intrusive enough for some players...
kops:
Pushing enemies in lava to try and kill them. It's getting out of hand on some maps with teams losing several rounds because a couple of eejits are unsuccessfully trying to rack up their ppr with extra kills rather than thawing. It's like having enemy agents on your own team!
On a side note, self-thawing speed seems 1.5x faster?
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