Gaming Zone > Unreal Tournament 2004
If you like the VCTF maps...help us find good ones
[MiA]Dave:
VCTF seems to have adrenaline speed turned off. I've gone invisible a couple of times, so that works. Some of these flag positions are so 'spam-enabled' that adrenaline-speed would be useful to get a decent head-start from the 'defenders'.
Piglet:
I don't think anything is off. I saw people using speed last night...
Nardaq_NL:
speed wont work on half-pipe. I guess its forced in the map.
Nardaq_NL:
--- Quote from: Piglet on April 18, 2019, 14:54 ---Avril boost is on in ons and off in vctf.
--- End quote ---
Jup
--- Quote ---The spawns should be identical to how they were previously, except in very fine position - I used the config file from the demo server item spawn code to inform exact position of the pickups. After that I just aligned them slightly.
i.e. I inserted the item to the map one at a time and then set their location, rotation and yaw properties as per the demo config values...then at the end I adjusted them very slightly as some of the angles seemed wrong.
So there should be no functional differences. Can you be specific about what seems different? I know spawning by the tank is a pain if you want a shock rifle...
--- End quote ---
Left:
Right:
Piglet:
Looks pretty similar to me in what you get
I could bury the bases a little.
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