General Zone > The Lounge

[Concept] Rage Quit

(1/2) > >>

The_Cowboy:
We all know what a "rage quite" really is. Now, if I were to code a mutator which identifies the rage quit and broadcasts the message "Rage Quit" in red color with some announcer sound effects, to the player, the next time player joins, how dope do you think it would be  :))

Piglet:
I don't think any code could identify the difference between "rage quit" and "significant other/dependent person needed me immediately"

Defty:

--- Quote from: Piglet on April 20, 2019, 12:41 ---I don't think any code could identify the difference between "rage quit" and "significant other/dependent person needed me immediately"

--- End quote ---

Have it only happen if they quit within x seconds of being killed or after the enemy team scores  ;D

kops:
Yeah it's a nice idea but when I'm needed elsewhere I'll often wait until I'm killed to quit out the game.

Piglet:
Me too. Or I'll use my adrenaline to thaw a teammate, die doing it and then leave to deal with the situation.

Sometimes I just have t

Navigation

[0] Message Index

[#] Next page

Go to full version