Gaming Zone > Unreal Tournament 2004
How to reduce input latency and make the game smooth.
Veica:
--- Quote from: Blub on July 04, 2020, 21:10 ---
--- Quote from: kops on July 04, 2020, 18:08 ---All I remember is he was called Jan and was (I think) in Vienna. I'll try to track him down.
--- End quote ---
Do you have a particular set of skills in order to accomplish this task? O:-)
--- End quote ---
Skills that make you a nightmare for people like him?
Blub:
--- Quote from: [MiA]Latte on July 04, 2020, 21:37 ---
--- Quote from: Blub on July 04, 2020, 21:10 ---
--- Quote from: kops on July 04, 2020, 18:08 ---All I remember is he was called Jan and was (I think) in Vienna. I'll try to track him down.
--- End quote ---
Do you have a particular set of skills in order to accomplish this task? O:-)
--- End quote ---
Skills that make you a nightmare for people like him?
--- End quote ---
Skills that make him the perfect candidate to take those smileys and bring them back. :D
holyspam:
For Windows 10 May 2020 and later, there are now DX9-on-DX12 and DX11-on-DX12 native modes. Explanation
It is not globally enabled, each application has to specifically request it.
This file will request it.
--- Quote ---Just download the latest release, copy the d3d9.dll next to the executable of the game you want to run, and start the game. Make sure to use the x64 one for 64-bit games, and the x86 one for 32-bit games (you probably want the latter).
--- End quote ---
UT2004 32-bit version is only DirectX8 which alone isn't enough to work, but it works in combination with d3d8to9.
(I always preferred the 32bit version, due to better audio and not randomly crashing.)
So far it has not caused any issue for me.
It's also allowing me to use radeon overlay without crashing or lagging.
Running a ut2004 12 bot match as benchmark with my settings returns these results (10 run average)
--- Code: ---=============||MIN||=========||AVG||=========||MAX||==============
STOCK 50 262 356
D3D8TO9 78 308 420
D3D9ON12 107 314 443
==================================================================
--- End code ---
Use at your own risk!!
Blub:
--- Quote from: holyspam on November 18, 2020, 15:15 ---
[...]
Running a ut2004 12 bot match as benchmark with my settings returns these results (10 run average)
--- Code: ---=============||MIN||=========||AVG||=========||MAX||==============
STOCK 50 262 356
D3D8TO9 78 308 420
D3D9ON12 107 314 443
==================================================================
--- End code ---
Use at your own risk!!
--- End quote ---
Finally you reveal your hax level and how you monitor it. >:D ;D
I might try this out the other day -I'm not unhappy how my game runs, but maybe this improves it further for me.
Piglet:
It works for me. You can just remove the dll's to swap between using them and not.
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