Gaming Zone > Unreal Tournament 2004

New server! Feel free to help.

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tirofijo!!:
ommm, ok i like to take photos, that i can do :)

Piglet:
I tried upping the tickrate from 35 to 45. The server got to 40% usage with 30 players and 2 spectators on facing ass, but the gameplay experience was... interesting. Players didn't show which team they were. Rockets couldn't be seen on the client (the server would tell you that you were dead from rockets you didn't know about.... It was mayhem.

It would be great if we could find someone, perhaps someone in epic who could help.

hagis:
right - someone who understands how this all fits together would be really handy! :)

I was just reading https://wiki.unrealadmin.org/Netspeed_Tutorial_(UT) - is is possible to set/change the netspeed on the server,. people aren't using dialup modems these days (generally) and it might allow the server to send more info?

THOR`:
Flak, who was the community manager for Epic is still around in the UT discord, not sure how much help Epic would really want to be with Fortnite ruling the roost however.

Piglet:
OOh - she might help. I helped her out with her server once

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