Gaming Zone > Unreal Tournament 2004
Freon....a plea to the last player alive.
Piglet:
I'll have a look at the code for that next time I have some time. As with pretty much all gameplay changes I've introduced I'd make it server admin configurable.
Piglet:
It's running today with res = protection removed...I forgot about it and was promptly killed while I thought I was still protected...so I think it might be working.
I couldn't think of a way to test it with 1 player!
hagis:
I think this thread is likely preaching to the converted but something I notice more than once
it's worth always being aware of how many of your team are alive Vs the opposing team,. in the case where there is a single player left on the other team and your team is mostly alive,. don't bother trying to thaw your team - especially if you know where the remaining opponent is located or have a fair idea
you have a limited time to whack a mole and freeze the entire other team.. if there is only one of them you can end the round very quickly by killing them,. stopping to thaw your friend is good normally but not when there's a single player left,. those extra seconds to thaw could mean the opposing team thaws and then you are back to square 1 :)
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