Gaming Zone > Unreal Tournament 2004
TAM Youtube video
Piglet:
Yeah. It looks like your original +/- height radar.
I still prefer the blobs, for more granular information about relative height on maps with a range of z levels for functional use rather than pretty looks that yours wins on!
hagis:
well,. I am usually in a panic to run away so a more binary / up down same was the idea but blobs works too :)
Piglet:
I did wonder whether a range of different + and - images could cater for a range of different heights. Maybe as simple as opacity/contrast.
hagis:
part of the idea was to be slightly vague,. well,. it wasn't clear adding z axis would be a good idea at all,. already on SoL back in the day games could go on for a long time through overtime and whether allowing people to find frozen more easily could extend games further,. the other idea I had was to understand whether a frozen was close or far away but that probably does go over the line of making it too easy
I like the simple +/- it's kinda fun as they are on same level if is 2 player units or less,. so sometimes you can get on a slope or jump and understand where in the map they are likely to be just from the way the thing flicks between same or + or -,. ok that is geek level stuff but I got used to it now :)
zeus:
--- Quote from: Piglet on June 16, 2020, 12:38 ---I wish I had aim like this!
--- End quote ---
A FEW THINGS THAT I NOTICED
1) MOST LIKELY LOW FOV / ZOOMED IN AIMING ( ALSO DESPITE THE VIDEO BEING RECORDED WITH WHAT SEEMS LIKE FOV 80 ) COMBINED WITH STEADY HAND & 100 TR ( THAT CUP WAS RUN MAJORITY OF THE TIME WITH 100 TR )
2) THROWING HIS QUITE STRONG TEAMMATES UNDER THE BUS ( WHICH IS WHY THEY ALSO LOST TEH CUP )
2.a) BASED ON THE BATTLE SOUNDS HE GETS FREE INFORMATION WHERE THE OPPONENTS ARE
2.b) HE GETS AN EASY SIDE SHOT FROM BEHIND THE CORNER WHEN THE OPPONENTS ARE LOOKING ELSEWHERE / BATTLING WITH TEAMMATES
3) LOW ROLLOFF / HIGH VOLUME AUDIO TO LOCATE THE OPPONENTS
4) WEAK OPPONENTS WHO RUSH INTO HIS LG
THE WHOLE PLAYSTYLE IS SOMETHING SIMILAR TO HOW MEDCECTPA & ECSTA PLAY - THEY WAIT FOR OTHERS TO RUSH AND EXPECT THEIR TEAM TO DO THE FREON PART
8)
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