Gaming Zone > Unreal Tournament 2004
iCTF classic
Piglet:
I put them down a notch yesterday.
Hmmm - turning off adrenaline....not sure I've seen a setting for that...ah found it: XGame.MutNoAdrenaline
nyrde:
Yes we tried it with Proz today and the difficulty of the bots is perfect IMO
Sorry about asking stuff and this is not anyway necassary if it is a lot of work... but is there a possibility to use the advanced netcode on instagib? I don't know what the down side of having that could be...
Thank you for all your efforts Piglet... You are doing amazig work.
Piglet:
Try now - it's using Wormbo's UnlaggedInstaGib serveractor.
If that doesn't feel right may have to try something else
nyrde:
I think actually its quite good or even really good. No need for force models either... atleast I dont need them.
Thanks a bunch.
Piglet:
You should be able to foce models from your client configuration:
User.ini:
[UnrealGame.UnrealPawn]
PlacedCharacterName=Gorge
[XGame.xPawn]
PlacedCharacterName=Gorge
PlacedFemaleCharacterName=Rylisa
UT2004.ini:
[UnrealGame.DeathMatch]
bForceDefaultCharacter=True
bColoredDMSkins=True
That doesn't always work. I have no idea why.
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