Gaming Zone > Unreal Tournament 2004
DPI and mouse mat size
Stealer:
Think I've already answered my own question from looking at youtube vids, but will ask anyway.
I've got a really large mouse mat, but only use about a 16th of it, it's probably not much use on freon/tdm etc. I used to play ONS religiously (used to challenge Cobra-1 and everyone else back in the day) and found doing 360s on the aim really helpful, but when it comes to the finer aim - anything like half an ONS map away, my aim is awful. I did convert to freon for a few years, used to think I wasn't too bad at it, when sober.
Long story short I was just wondering what others are using for dpi settings and the mouse mat size they use?
Mine is about a 3 foot long mouse mat, but have loads of crap on it so only a handspan of mouse mat is useable, I tend to have my DPI really high so I don't have to move my hand much, really sucks when trying to aim on freon though, hence my lacklustre K/D scores. Perhaps I'm outta practice, but my setup seems to work really well for other games: doom eternal/l4d2 etc. Perhaps I'm more familiar with those or the skill level on miasma is much higher than the titan servers?
Just thought I'd ask. Peace :) 8)
jiRNGen:
Currently using mx518 with a 30cm mousepad size , it can goes up 16000 dpi but it's useless here, high dpi will make you aim badly. I used to play 900 dpi for years, and i switched to 800 and 600 dpi now.
Funny thing, when i played 800 dpi i remember that to make a 360° i had to move the mouse about 15cm.
And now without noticing i'm at 28cm to do a 360° with 600 dpi since a year or something , i'm surprised, i thought i was still around 20cm at best.
In ut2004 mouse setting/input i personally leave all blank.
Make sure to disable mouse acceleration too.
Current setting: 600 dpi, 1000hz, ingame sensi setting 0.85, 28cm@360°.
Stealer:
--- Quote from: jiRNGen on November 25, 2020, 01:20 ---Currently using mx518 with a 30cm mousepad size , it can goes up 16000 dpi but it's useless here, high dpi will make you aim badly. I used to play 900 dpi for years, and i switched to 800 and 600 dpi now.
Funny thing, when i played 800 dpi i remember that to make a 360° i had to move the mouse about 15cm.
And now without noticing i'm at 28cm to do a 360° with 600 dpi since a year or something , i'm surprised, i thought i was still around 20cm at best.
In ut2004 mouse setting/input i personally leave all blank.
Make sure to disable mouse acceleration too.
Current setting: 600 dpi, 1000hz, ingame sensi setting 0.85, 28cm@360°.
--- End quote ---
Cheers dude, will give it a go: clear my mouse mat and reduce my dpi. Currently using a corsair gaming harpoon RGB mouse (think that's what it's called :-\
hagis:
people have all kinds of dpi and sens settings and comparing what different people use gets confusing
easiest way to compare
go to empty server or instant action, start game
place crosshair over some object
move mouse to right (or left) until you've turned 360 degrees and pointing back at the starting object
measure the distance you moved the mouse
360 on mine is around 6",. I know some of the hitscan guys need to move mouse a lot more (furthest I heard about was 14") :)
(edit ah see already 360 degs mentioned above!) :)
Blub:
MX518 for me as well and a GamersWear mouse mat - both owned for 10+ years now. I don't know what dpi is set up so I guess default. Interessting to see how you guys have set it up, I've tried it and for a 360° turn I have to move the mouse for 10-11cm (that seems to be around 4" in unlogical units :D)
Many years ago I used a way higher mouse sense within UT so I could basically turn around while barely moving the mouse. Jumping next to another player turn around while having riple rox loaded was quite the thing. :))
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