Kreative Korner > Maps & Mapping
BoxWithoutHope 3rd Remake
Snipe34:
Is Rambo 9 out yet ??? so maybe box will get that bad, lol. Dunno if you got any suggestions, cause the map's simple, stupid but pure genius.
Raj had some ideas (hoping he don't mind this copy/paste) - maybe someone else too, or maybe you make box4? or maybe box should die??:
...change the texture to something better/more horrifying.
How about putting the trader way deeper - so if players shop too long they might be too late coming up, lol
The current weapon pickups are pretty useless because there's almost always someone close to them (so they don't spawn). Maybe putting them in better places?
Maybe upgrade the toilet area. So players could open the doors there and go inside (there was some map with such toilets but i don't remember).
^ just random ideas
So yeah if guys have any... (I hate unwelding, lol)
[MiA]Chester:
GET RID OF THE WEAPONS, EVERY1 ABUSES THEM! :P
Snipe34:
--- Quote from: [MiA]Chester on May 20, 2010, 22:42 ---GET RID OF THE WEAPONS, EVERY1 ABUSES THEM! :P
--- End quote ---
same 2 as before... +law at last door. Maybe the money room will stop peple abusing the weapons. I'm trying to be democratic ^^
Monsterboy:
Just played the map. Overall nice design, but there are a few problems:
1. The door to the money room opens to the wrong direction. Once it is open zombies are unable to get into the money room. We defeated the patriarch that way, he simply stood in front of the door and we shot him till he was dead. Works for all other zombies as well.
2. The LAW and money are a bit too much imo. With a decent amount of players you have unwelded all the doors by the time round 3 starts. Then you have unlimited weapons - no challenge left except for the patriarch (if the door to money room bug wouldn't exist). I think a Winchester instead of the LAW and maybe 1/4th the amount of money would be enough.
3. Like in most maps with money rooms people become greedy. One guy stood in the money room from round 1 to round 10 without helping anyone or killing a single zombie. Maybe make the money room a death trap so it is very hard to get out once a round starts.
Just a few suggestions. Except for the door bug, which you can hopefully fix. Thanks for the map!
Snipe34:
--- Quote from: Monsterboy on May 24, 2010, 20:55 ---Just played the map. Overall nice design, but there are a few problems:
1. The door to the money room opens to the wrong direction. Once it is open zombies are unable to get into the money room. We defeated the patriarch that way, he simply stood in front of the door and we shot him till he was dead. Works for all other zombies as well.
2. The LAW and money are a bit too much imo. With a decent amount of players you have unwelded all the doors by the time round 3 starts. Then you have unlimited weapons - no challenge left except for the patriarch (if the door to money room bug wouldn't exist). I think a Winchester instead of the LAW and maybe 1/4th the amount of money would be enough.
3. Like in most maps with money rooms people become greedy. One guy stood in the money room from round 1 to round 10 without helping anyone or killing a single zombie. Maybe make the money room a death trap so it is very hard to get out once a round starts.
Just a few suggestions. Except for the door bug, which you can hopefully fix. Thanks for the map!
--- End quote ---
Good points. Ingame I noticed the law was overkill. With the money room door, I was trying to smart missing the obvious that it blocked the paths, xd.
Working on update...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version