Gaming Zone > Unreal Tournament 2004
WebAdmin development for Equalizer
hellfire:
lol..veto :D Have you seen the UN ;) No one can be trusted :D With new equalizer I am being placed with more noobs. No complain but I think that teamwork should have been quantifiable by maths. Eg: Some players play alone and dont help anyone. They are essentially maybe high in stats but absolutely not good to win as they kill whoever they see and then attackers must look for opportunities (what qudro is good at for example). So, these players should be distributed equally as each team should have the same noob factor to balance well ;)
The_Cowboy:
--- Quote from: hellfire on February 24, 2022, 13:50 --- So, these players should be distributed equally as each team should have the same noob factor to balance well ;)
--- End quote ---
Aaand what be the so called "noob" factor?
Do you have a metric in mind??
hellfire:
To quantify : people who sit on manta wings should get 1 point each time , people who link to vehicles 1/2 a point, people who follow flag carrier 2 points , people who kill person with flag , 1 point etc ;) now the real question is how many of these events can be tracked using inbuilt functions.
In short, certain actions like the above are often done by teamplayers and lone wolfs will consistently never do. So, if such events can be tracked, we can easily profile team players vs long wolfs and ensure each team has equal team players. But I worry then games will go on and on lol
The_Cowboy:
--- Quote from: hellfire on February 24, 2022, 14:47 ---people who sit on manta wings should get 1 point each time
--- End quote ---
Can be done. But it is built in the private code (manta run)
--- Quote from: hellfire on February 24, 2022, 14:47 --- people who link to vehicles 1/2 a point
--- End quote ---
Again private code can track it.
--- Quote from: hellfire on February 24, 2022, 14:47 ---people who follow flag carrier 2 points
--- End quote ---
If you mean cover or double cover, already in place.
--- Quote from: hellfire on February 24, 2022, 14:47 ---people who kill person with flag , 1 point etc ;)
--- End quote ---
Yeah pretty much happenin!
--- Quote from: hellfire on February 24, 2022, 14:47 ---In short, certain actions like the above are often done by teamplayers and lone wolfs will consistently never do. So, if such events can be tracked, we can easily profile team players vs long wolfs and ensure each team has equal team players. But I worry then games will go on and on lol
--- End quote ---
Yeah we have been following Gil-Galad's statements on gauging players' reactivity and engagement in that sense. See https://miasma.rocks/index.php/topic,1682.msg21451.html#msg21451 and subsequent stuff.
The_Cowboy:
--- Quote from: hellfire on February 24, 2022, 14:47 --- But I worry then games will go on and on lol
--- End quote ---
Valid point! Too fortunate Equalizer isn't perfect! Because I wrote it!
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