General Zone > The Lounge
Team HellFire
holyspam:
Yeah I don't know the exact origin of the word but it's used for playstyles that are the most "viable"
For example trying to win a vctf game by killing all the enemies is impossible, instead you focus on tactics that reward you flag caps.
Each map might have a different meta, depending on layout/# of players/type of vehicles or weapons available.
Every small change can change the most optimised and efficient way to victory.
Some people are so good in team games and they can break down the game into smaller objectives, which can help them create a completely different direction in which the playstyle will go.
Like instead of killing enemies you let them all alive and leave your base, then you grab the enemy flag or something, but in an organised manner, not a leeroy Jenkins style.
Sometimes this can take all the fun out of the game, because everyone copies the best players and the "best meta" which leads to boring and predictable games
hellfire:
Thanks for helping with the def :) (holy and miauz) Interesting! I think I am a fan of meta as when I feel object oriented (c++ mood) I go meta without knowing it lol. Funny I never came across this but again I was never into pro gaming :)
Hydro:
OOOOOOOMMMMMMMMMMMMMGGGGG :)) :)) :)) :)) :))
HELL ! u ganging UP !!! :)) :)) :)) :))
whhhhhhhhhhhhhhhhhhhy ?! :)) :)) :))
although i love u but... :'( i will be against u bro (... Drama music starts to play here ... )
quaDRO is a DRO unit cant leave him alone >:D 8)
sry brotha ... see u in battlefield :'(
i love u crazy boy :)) :)) :)) <3
duke:
I don't know, man. I've always thought that the game is played at such a fast pace that it's tough to coordinate anything - whether it's an attack or cover etc. I've watched some of your streams when you're doing teamwork with Kuha, Kyhado or Caracal and from what I see there is maybe a 5-10% difference overall, not enough to alter the score that often I would think.
Also, if you wanted to do discord on a larger scare this would be even tougher - imagine if instead of 2-3 players you would have to coordinate the actions of 6-8 people. I would really like to see how you do on a livestream later on, though just to see if this can work.
The_Cowboy:
--- Quote from: duke on March 26, 2022, 20:02 ---I don't know, man. I've always thought that the game is played at such a fast pace that it's tough to coordinate anything - whether it's an attack or cover etc. I've watched some of your streams when you're doing teamwork with Kuha, Kyhado or Caracal and from what I see there is maybe a 5-10% difference overall, not enough to alter the score that often I would think.
Also, if you wanted to do discord on a larger scare this would be even tougher - imagine if instead of 2-3 players you would have to coordinate the actions of 6-8 people. I would really like to see how you do on a livestream later on, though just to see if this can work.
--- End quote ---
Well you are right in that sense. It be more about personal satisfaction rather than barking some commands (like on snakes or so). Anywho, no one really knows how to manage clusters of entities who have self destructive tendencies. Breaks my heart though 8)
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