Some Tools and resources for unreal tournament  (Read 4538 times)

Gil-galad

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Some Tools and resources for unreal tournament
« on: November 27, 2022, 17:55 »
Wandering on the net, I found a website sharing some nice resources, by ShrimpWork.

Unreal Package Lib
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A small Java library for efficiently reading Unreal Engine packages.

Unreal Archive
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A persistent archive of user-created Unreal and Unreal Tournament content.

There's more to this work, and it could be usefull to look at the github links.

There's a MQTT Client implementation written in UnrealScript, and new gametypes - perhaps usefull to see how implemented, idk.

EDIT. :
I want to add another link I found, not the same source. No need for another thread but it 's worth registering it, probably.
Event Grid for UnrealScript (UT2004) to make loosely coupled code


« Last Edit: November 27, 2022, 21:20 by Gil-galad »
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