Gaming Zone > Unreal Tournament 2004
Change in-game fonts and sizes
Piglet:
--- Quote from: Grim_Fandango on September 30, 2025, 14:17 ---A large Dominos Pizza (with fancy assed crust OR 2 x additional toppings) is in it for whoever can direct me to the line of code to adjust in-game player names to make it more legible for me*.
*My decision is final, this offer is genuine.
--- End quote ---
I'll claim that! Screenshot on Discord.
in Engine.int change this to the font that suits you:
[Canvas]
SmallFontName="2K4Fonts.Verdana16"
Grim_Fandango:
TY, it worked a charm.
Pizza & beer money sent :)
Piglet:
Wow! Thank you.
We should document these somewhere in a "tweak guide for things that still might be useful in 2025".
Grim_Fandango:
This also affects the size of the stat net & stat fps text, which I was struggling to read.
I've changed all 3 x lines to: 2K4Fonts.Verdana16
[Canvas]
TinyFontName="2K4Fonts.Verdana16"
SmallFontName="2K4Fonts.Verdana16"
MedFontName="2K4Fonts.Verdana16"
I'm a happy chappy!
Grim_Fandango:
Courtesy of Nardaq:
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