Gaming Zone > Unreal Tournament 2004

Change in-game fonts and sizes

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Piglet:

--- Quote from: Grim_Fandango on September 30, 2025, 14:17 ---A large Dominos Pizza (with fancy assed crust OR 2 x additional toppings) is in it for whoever can direct me to the line of code to adjust in-game player names to make it more legible for me*.

*My decision is final, this offer is genuine.

--- End quote ---

I'll claim that! Screenshot on Discord.

in Engine.int change this to the font that suits you:

[Canvas]
SmallFontName="2K4Fonts.Verdana16"

Grim_Fandango:
TY, it worked a charm.
Pizza & beer money sent :)

Piglet:
Wow! Thank you.

We should document these somewhere in a "tweak guide for things that still might be useful in 2025".

Grim_Fandango:
This also affects the size of the stat net & stat fps text, which I was struggling to read.
I've changed all 3 x lines to:  2K4Fonts.Verdana16

[Canvas]
TinyFontName="2K4Fonts.Verdana16"
SmallFontName="2K4Fonts.Verdana16"
MedFontName="2K4Fonts.Verdana16"

I'm a happy chappy!

Grim_Fandango:
Courtesy of Nardaq:

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