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3374-preview-17 Crashing

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TheGlenn:
Hello UNREAL Friends,

Is anyone having this problem? It keeps crashing. Maybe I didn't patch correctly?

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Abbreviation Build UT2004_v3374_[2026-03-25_08.17]_47d00acd

OS: Windows 10.0 (Build 19045)
CPU:        Intel(R) Xeon(R) CPU E5-2620 0 @ 2.00GHz with 24 GB RAM
Video: NVIDIA Quadro P2000 (3086)

Assertion failed: actor [File:C:\GameDev\ut2004\Engine\Src\KDynStep.cpp] [Line: 20]

History: BodyGetDoubleRate <- KBuildPartitions <- KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level VCTF-FOOD-RezQ-Mia-Rev <- UpdateWorld <- MainLoop

Right:
- Rename your directory to ut2004.old
- Clean install from https://www.oldunreal.com/
- Test

If UT2004 works you can put back your user.ini/UT2004,ini from the old directory if you have made major changes.

TheGlenn:
Thanks! I will try that.

TheGlenn:
First, I tried starting over. That seems to have worked. I deleted the UT2004 folder. Then I pasted in the backup. The I deleted all executables. Then I extracted the patch into the UT2004 folder. Then I did the ut2004.ini edits. So far, so good.

Previously, I had forgotten to delete all executables. When I realized the mistake, I deleted them and pasted in the new executables. I figured that would be okay, but maybe not. Hopefully, no more crashes.

TheGlenn:
Noe!!@#$%^&%^&*()_+

It still crashed. So, I did a fresh install. It seems to be good, now.

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