Good point on choke points.
However we have lots of brilliant players who can figure things out - miracle workers ala the No Name and Facing Asses maps
HellFireBack and GillGead(sp) can handle anything.
The 2 holes in the wall setup a great place for savage battle
The experienced adrenaline users will be able to do successful run backs ala jumping out of the wide window where the flag is
That's what was happening when we gamed this on UT2003. Add in a whole bunch of players and it should light up like a Christmas Tree.