Kreative Korner > Maps & Mapping

Tutorial: Extracting Textures (or pictures or materials) from KF editor

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Vanico:
Nice tutorial.
But does this also work with static meshes?

Veica:
With Static Meshes, just copy from one map and paste into another :P

But it should, I do remember seeing an import/export option.

Vanico:
Copy/Past doesn't always work with mylevel meshes.
Sometimes you can paste them, but then they don't show up ingame.

Snipe34:

--- Quote from: [MiA]NL4PL on October 20, 2011, 07:57 ---Well mean that what what you wrote at the start this guide.

--- End quote ---

sry, I mean if a mapper has a huge texture file for his map, but he only wants a couple of textures from that file.

Vanico if some meshes don't show up it could be because Display > ForcedVisibilityZoneTag:<Make sure this says None>
Also Display > DrawType: DT_StaticMesh

Vanico:
What, if they aren't even visible in editor?
Sometimes I try to paste meshes but they don't show up, there's just a red cross.

How to I export them? If possible?

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