General Zone > Helpdesk
critical error
(1/1)
[MiA]Slim_Cognito:
i have encountered a little problem in the unrealed it gives this critical error when i load the map(sometimes, on specific safes)
Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 2706 MHz with 2046MB RAM
Video: NVIDIA GeForce GTS 250 (5721)
Assertion failed: GObjBeginLoadCount==0 [File:.\UnObj.cpp] [Line: 2295]
History: UObject::StaticTick <- UEditorEngine::Tick <- UpdateWorld <- MainLoop
does anyone know how to fix this? :'(
[MiA]afx0r:
Check the Editor.log file.
You can find it in the unreal system folder.
Maybe is missing some files... so you'll get errors like this in the log
Log: Failed to load 'xxxxx': Can't find file 'xxxxx'
Warning: Error loading xxxxxx !!!
[MiA]Slim_Cognito:
oh, great......
looked at the error, telling me that it couldn't load the safe file. so i was like HUH?
then looked at the safe file, and the other safe files that gave the error....
they had one thing in common, having a safefile with over 130 characters is a bad idee :o
so i renamed the file to something shorter and got it back!
Thanks a lot for helping afx0r!
Navigation
[0] Message Index
Go to full version