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KF Mod Version 3 - progress

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poompoom500:
 :( To MiA Raj Or 100GPing100,

Can you help me with the re-pack code for KFChar? I did extract it in C:\Program Files\Unreal Tournament 2004 folder. Now I need to re-pack it to KFMod20 folder. But I don't know the code. HELP PLZ.

UPDATE: I got the umodel to work though. I downloaded the file and installed it to C:\Program Files\Unreal Tournament 2004\System. Typed cmd at RUN. Then I got DOS dialog box, and typed cd c:\program files\unreal tournament 2004\system. Then I typed:

--- Code: ---umodel -path=..\KFMod20 -export KFCharacterModels
--- End code ---

It then loads the KFCharacterModels, KFCharacters, and KillingFloorWeapons directories to Unreal Tournament 2004\System folder!

UPDATE AGAIN: I finally got the command for re-packing the extracted KFChar folder. Just follow the instructions below:

--- Code: ---1. type cmd on RUN.
2. Then change directory to Unreal Tournament/System by typing cd c:\program files\unreal tournament 2004\system.
3. Then type ucc make KFChar.
4. You'll see the compiled KFChar.u at your Unreal Tournament 2004\System folder.
--- End code ---

ANOTHER UPDATE: And if that doesn't work, then download UMake apps and use that. Download link is - http://mb.link-m.de/umake/. Scroll down to UMake and click on German version! (It's in English version). Install in a separate folder and run it. Browse to Unreal Tournament 2004\KFChar folder. Go to Unreal Tournament 2004\System and you'll see your KFChar.u file.

N3Cr0:

--- Quote from: poompoom500 on December 03, 2011, 11:57 ---...
ANOTHER UPDATE: And if that doesn't work, then download UMake apps and use that. Download link is - http://mb.link-m.de/umake/. Scroll down to UMake and click on German version! (It's in English version).
...

--- End quote ---
It's not the version - it's where the download mirror stands ;)

N3Cr0:
Actual progress (side project):
KFmod 2.52 Linux version (with installer, cache extractor, playlist generator and sound fix) is ready for upload (Unfortunately my connection is a bit to slow for 300MB - I wanna do that in about a week at a buddy).

KF V3 package will follow
WHEN IT'S DONE.

100GPing100:
@poompoom500

To re-pack, just use:

ucc make -mod=KFMod20


But you need to delete KFChar.u or the compiler won't compile it (because if there is the .u file there it means it is already compiled).

poompoom500:
 :( To 100GPing100,


--- Code: ---To re-pack, just use:

ucc make -mod=KFMod20

But you need to delete KFChar.u or the compiler won't compile it (because if there is the .u file there it means it is already compiled).
--- End code ---
The KFChar.u that I extracted I renamed KFChar_Temp.u so when I repack it it won't interfere with the original KFChar.u.

Anyways, I tried doing the above but I can't find the compiled KFChar_Temp.u!?! Where does ucc make load the repacked file? I looked at Unreal Tournament 2004 folder, the System folder and can't find it.

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