Kreative Korner > Maps & Mapping
Second Resident Evil map, KF-ResidentEvilA1 READY...
poompoom500:
:-[ To Necro,
--- Quote ---OK, they got me in the school so I didn't see more of the map; anyway it's a bigger map - I like that
--- End quote ---
Thank you. The map is complete as it is, although I can add another level (the city hall scene).
--- Quote ---1. The wall textures at the beginning are oversized and look very ugly
--- End quote ---
Hmmmm. I'll look at it.
--- Quote ---2. Someone should write a script for turning doors
--- End quote ---
Right. I was having an issue with it.
--- Quote ---3. Zombies spawn directly in the street and you can see them spawning - better put the teleports in a corner
--- End quote ---
Those are scriptted triggers.
--- Quote ---4. The Street in front of the school has a fucked up texture which is on the same level as a better texture (as you can see of the first screenshot of your last post) - better replace one of them
--- End quote ---
Yes sir. The surface has a glitch that is why I placed a static mesh under it. Otherwise the player will fall under the map.
Appreciate your comments! I'll see what I can do...
Audrey-Rafael:
That map is making me very curious. I hope it will playable on the server
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