Kreative Korner > Maps & Mapping
KF-Insanity
Veica:
TO DEVIANTART...
[EDIT] Here: http://xs0narx.deviantart.com/art/WIP-KF-Warehouse-0-3-214349086
Veica:
It also would have helped to mention I've sealed one spawn off to expand my map, so I guess this wouldn't be a good time to request help for the ZombieSpawns.
Snipe34:
1/ I deleted your ZombieVolumes and replaced them. Also you have a separate area with a ZombieVolume that has no connection with the main map. I delete that ZombieVolume.
2/ Also I fiddled with a couple of the lights (and deleted two) Advanced > bDirectional : True
3/ Converted a shelf to a static mesh and the '1' (for easier placement - easier for the engine.
Goto static mesh browser, and mylevel (your map's internal memory for custom shiz) and you'll see xsonarx and the '1' and the shelf.
To make statics from complex shapes: goto line view mode > select blue lines of object > right click > convert to static mesh. Then to save: always first box: mylevel, then next 'whatever name you want,' and third box, 'whatever name you want....'
Anyway I renamed the map... so your original is fine :)
https://rapidshare.com/files/901262849/KF-Warehouse_revision.ut2
<img src="http://i.imgur.com/itDud.jpg" alt="" title="Hosted by imgur.com" />
Veica:
Cool shit.
Thanks, Snipe! I'll check it out, maybe your tut also has some interesting tips.
I'm also looking for a possibly better texture for those shelves, too.
Snipe34:
np, map's looking good! well done!
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version