Kreative Korner > Maps & Mapping

KF-Insanity

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Hicks:
Looks interesting. I'll test it tomorrow.

Snipe34:
I can't get MediaFire... not even to upload shit, timeOut timeOut XD (so I'm using RapidShare).  I'll try to download your map later.

Edit:  A reasonable little map which I uploaded to the game server. 

But, some problems with pathing and widths.

I fixed the pathing problems which I hope you don't mind...?  Problem: through the welded door around the left, thru another welded door and up to over-hang.  There was a broken path which I joined.

Widths.  Absolute minimum should be about 144 - place an FP and his hands and head should be able to fit.  So not sure if we won't get some monster jams.

256 is a good minimum width and probably 192 a good height.  If you download your map you'll notice I placed a lot of ForcedPaths (aka jumpspots -look in <NavigationPoint of the jumpspots to see ForcedPaths>) to make sure the monsters will get thru those really, really narrow areas.

Has nice subtle lighting!






Vanico:
Thank you Snipe :)
Yeah, I'm not very good at pathing and door placement etc. but at least my maps are somewhat playable ^^
And I'm glad I've tried mapping. I bet many people don't even try because they get frustrated too fast...

Could you send me the fixed map? Because I'm thinking of an update...

Hicks:
Not bad, heh :-\
But map is too flat, here's need to add decorations, more and more, because for now it's just a simple labyrinth.

Vanico:
Update:
- Added another (weldable) door
- Unweldable doors are not weldable anymore
- Removed LAW, Flamethrower and HS Spawns and replaced by ItemSpawn and more Cash
- Fixed item spawns

http://www.mediafire.com/?18dd27w3ddxd9w3

Following Updates:
- Another ZedSpawn
- More rooms
- [V3] Triggered spawns

P. S.: Before you upload to server:
Press "Build All" before, I'm not sure if I've done this.

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