Kreative Korner > Maps & Mapping

KF-ArtGallery

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Vanico:
Is it possible to make a Zone which changes every game randomly?
So you can do a corridor with 3 doors. 2 Doors got traps inside and one door has got a reward (like a law or boomstick).
And the doors change every match. Is this possible.?

Snipe34:
Basement - players quickly find ideal strategic defence places, so unless the basement offers an advantage it may not be used.  So maybe a street basement entrance, then inside the house its entrance/exit leads up past where zombies would come into the house from above front door, then down into the basement.  Meaning if some players choose the basement as defence they don't get cut off from behind... until maybe later.  If players above die then zombies come down inside the house to basement...
 
I notice that players quickly find secret places.  They (like money rooms) are probably good near zombie spawns - so zombies walk thru them and shift campers.  Or a spawn somewhere above money rooms so zombies jump down into them muha.

@vanico.  I used that idea in Horztal, the 3 doors by the coffins go to 6 passageways.   The tunnels switch randomly so the player only has access to 3 possible passage way each turn.  But big problem then is pathing for zombies.  I made sure no zombies can enter the 3 doors and 6 passageways area.
I'm saying pathnodes are not sophisticated enough to switch on, switch off.  So when a wall closed off a passageway but is pathed, zombies would probably stand at the wall trying to get thru anyway.  But I'm not sure. I didn't try it with zombies.  Maybe zombies would only follow a path with a player at the end of it...
You're welcome to copy/paste the 3 door, 6 passages thing into your map and experiment.




 
 

Hicks:

--- Quote ---Basement - players quickly find ideal strategic defence places, so unless the basement offers an advantage it may not be used.
--- End quote ---
I agree. So there's no any basement. Gallery have enough space for defencive maneuvers ;D
Well, map is pretty hard. I made a quick spawn (we need MOAAR ZEDS, muha) and here's no weldable doors in map. Zeds coming from both road directions. Not all windows allow shot thru them, so be careful with law.



http://www.gamefront.com/files/20468884/KF-ArtGallery.zip

[MiA]Raj:
Pretty cool.

Might upload later. Would upload right away, but it takes like 1 minute to upload 1 MB for me. Maybe Snipe will up it.

Snipe34:
uploaded ^^

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