Kreative Korner > Maps & Mapping
KF-Shipment
Hicks:
A cargo ship. Hope you don't get an seasick guys ::)
http://www.megaupload.com/?d=VJ1TXZO8
Vanico:
Looks nice, I will try that. My map will get released soon! :p
EDIT:
Alright, I tested it.
The map has a nice layout, it's not too hard but also not too easy.
If you stay at the trader location, there's only one direction the zeds come from. So you won't have big problems with many players. The spawning areas are very close to the playing area. That means, the zeds come to you very quickly.
The shaking effect of the ship is a nice addition. But it's bugged sometimes. Sometimes the display just cancels and jumps back to the basic position. Also the lightning effect is kinda buggy. It messes up the texture of the ground somehow... Dunno why, maybe it's just my game. ^^
Hicks:
Try it with 5-6 bots... :D Zeds coming from all directions and i died on 4 wave when all bots were dead too. Btw, i died near shop.
Yea, sometimes view shaker make bugged display jumps. Dunno how to fix it. Maybe it's trigger fault - it re-activates view shaker every second (because shaker getting disabled if zeds or nades hit player). Anyway, it happens not so often.
--- Quote ---Also the lightning effect is kinda buggy. It messes up the texture of the ground somehow...
--- End quote ---
Huh? Can you upload screenshot? I hadn't noticed any lightning bugs :-[
Vanico:
I think it's my fault.
The bug also happens with flickering light.
N3Cr0:
I didn't notice about these bugs (maybe because I'm using the Linux version - and there are some things missing, like the hit-blur effect) - The ship waves correctly... and about the strange graphics bug: It's a flash, because there's a thunder storm.
The Only bug I've noticed were zeds catching fire when I hit them with the axe (it was in the back part of the ship)
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