Kreative Korner > Maps & Mapping
KF-La_Casa_Muerta-fix
Hicks:
I really liked this map. As i said, it needs some improvements, so i fixed some bugs and made it harder ;)
I've optimized map a bit - disabled unnecessary collisions, such as paper, paintings, etc. So maybe less lagging then :D Honestly, is better to make zone portals here, but map author made poor level geometry and especially doorways, which make this not trivial task... well, i decided zone portals is not necessary here.
http://www.megaupload.com/?d=HDQQP7TW
[MiA]Raj:
I hope you added some more spawns. Right now there's just 2 or 3 spawns and zeds come far away.
Snipe34:
--- Quote from: [MiA]Raj on September 21, 2011, 21:24 ---I hope you added some more spawns. Right now there's just 2 or 3 spawns and zeds come far away.
--- End quote ---
Lack of spawns Hick's main complaint, but I think he just add some good decor too ;D
Hicks:
Visual part of map is untouched... almost :D
About spawns: yep, there is only 3. 2 at main entrance and 1 at backdoor. But i changed spawn time and fixed paths (so patty not getting stuck under hole in floor, as it was before). We tried it with Necro yesterday, now map not getting boring :D
N3Cr0:
--- Quote from: Hicks on September 22, 2011, 09:59 ---Visual part of map is untouched... almost :D
About spawns: yep, there is only 3. 2 at main entrance and 1 at backdoor. But i changed spawn time and fixed paths (so patty not getting stuck under hole in floor, as it was before). We tried it with Necro yesterday, now map not getting boring :D
--- End quote ---
Yea, it was much more fun than the normal version... especially your last shot against Patty ;)
Honestly: the shorter spawn time rocks and your ping was great with my slow internet connection^^
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