Gaming Zone > Killing Floor Mod

Post badass KF-screenshots.

(1/1)

Vanico:
Hell yeah.

poompoom500:
 >:( To Vanico,

Very nice. Were you playing Unreal Tournament 2004 mutators?

Here's my mutator for KF Steam for version 1017. Download files for mutator - http://www.mediafire.com/?43hbao66zo01k6n.

Changed the textures of clot, bloat, crawler, stalker, and flesh pound. And activated KFMutator and KFBruteMut.




My KF mutator changed the FP to a bloat, and the Patriarch to a siren.



UPDATE: Code for the mutator is already default in KF Steam 1017 "ZombieSirenMix.uc" - just activate KFMutator:

--- Code: ---// Zombie Monster for KF Invasion gametype
class ZombieSirenMix extends ZombieSiren;

simulated function BeginPlay()
{
LinkSkelAnim(MeshAnimation'Siren_Anim');
Super.BeginPlay();
}

defaultproperties
{
     KFRagdollName="Patriarch_Trip"
     Mesh=SkeletalMesh'KF_Freaks_Trip.Patriarch_Freak'
     Skins(0)=Combiner'KF_Specimens_Trip_T.gatling_cmb'
     Skins(1)=Combiner'KF_Specimens_Trip_T.patriarch_cmb'
}
--- End code ---

Vanico:
Yeah, it's Ballistic Weapons mixed with KF...

Navigation

[0] Message Index

Go to full version