Kreative Korner > Maps & Mapping
KF-Disco
N3Cr0:
Thank you very much, it's working!
Man (girl) that was complicated!
N3Cr0:
OK, one more nooby thing:
The triggerlight doesn't work for a disco light (I can't see it in the game), also triggerlight: stroboscop is not blocked by walls (it lights the whole map)
Question: Does anyone know how to fix the first of these issues?
Snipe34:
TriggerLights, lighting > LightRadius 4 is usual, 8 is larger 12 much larger - and larger, sunglasses time
Also TriggerLight: BInitallyOn: True
N3Cr0:
It still doesn't work properly:
On dynamic lightning I can's see it and without dynamic lighting I can only see some not moving lights -.-
N3Cr0:
Maybe I'm bugging you again, but I'm working on a solution for the not moving disco light: I wanna add a projector (like in arcade gas station).
I have drawn a texture file (template was AbaddonArchitecture-epic -> base) and saved it in the .dds format, BUT:
Now I'm stuck and can't add this texture. Could someone write a tutorial please?
EDIT: Maybe there is just something wrong with the file format o.O Strange, I just have redrawn this exported projector texture and saved it...
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