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Krieg, Frieden und Zombies

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Vanico:
Very nice!

So... will you make the Brandenburger  Tor and KFZ simply includes it?
Because I'm not a modeler and a detailed one would be much prettier.

N3Cr0:
OK, I will try, but I thought we could make it in UDK and convert it to a static mesh.
The rest of the map is your task: I never was being there, so I don't really know the landscape.
... but one more: maybe we could put the TV tower of Berlin in background.

EDIT:
Will not be too easy to make this curvy road/intersection

Vanico:
We don't have to convert it 1:1 into the game.
But thx for the map, that's useful!

Actually I could do it in UDK. Problem is: I lack textures. UDK comes with only a few textures...
It was much easier in KF since I could use all the Ut2k4 files.

I'll probably have to import many of them...

I COULD make the Brandenburger Tor. But a modeler has to create the statue on top of the gate. I can't make this with BSP brushes... http://www.martinloos.de/images/2011/10/sehensw%C3%BCrdigkeiten-berlin-brandenburger-tor-statue.jpg

It will also be hard to find matching textures. Very detailed as you can see...

N3Cr0:
OK, I will make the statue on top of it.
Textures: Of course, that's hard. Please do me a favor and do not use stock textures. We must make our own.
How to make your own textures? Take some photos from walls, tiles from the floor, etc.

Snipe34:
How do you want the map to play?  A mission?  So maybe tanks along the boulevard thru the park?

http://i.imgur.com/p1Zxx.jpg

Around the Tor that's a huge curve so straight sections can be used.  And, as I said above, I can help with the quadriga which is (because it seems you don't know ) the four horse chariot with the guy holding the iron cross that's mounted with the eagle.

-----------------------------------------
It's very, very hard sometimes to mess up lovely pics to looked aged, but natural.  Many games are ultra clean so they don't feel so real.  Take a look around your real life house, your street the signs, roads -- notice the random marks, smudges, cracks, lines, potholes.  Those all help to add realism.

Cracks, dents streaks and randomness, or better, I got a pic of an old battered sign.  (the best free site [but 15mb dl limit per day - is good for about 8 large pics per day] www.cgtextures.com where i found the aged pic)

http://i.imgur.com/PQhei.jpg

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