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Krieg, Frieden und Zombies

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Snipe34:
Work, work   ;D

Usual is problems with everything new or different.  The truck crashes UDK because I'm trying to make it with mudflaps and that uses Nvidia Apex, easy enough to do, but some small complications :s   I'm not sure how to make another material slot for the mudflaps in the truck mesh, but I'll work it out.  I did do it, but then adding the mudflaps to that slot inside UDK also crashed it.

The truck doesn't need mudflaps, but they are 'cloth.'  Is also needed for the cape of the weapon's supplier.  Sweety will expect some cool hair for her character :p  And the monsters will want clothes - rags flapping around in the breeze.  So, I must work how to get cloth into UDK.  Tiring, but N3cro cheers me up with new pieces of code, so the guns are beginning to react as they should thanks to his hard work.

The bumper texture is small but notice the bump mapping makes it look good.


<img src="http://i.imgur.com/nGDGU.jpg?1" title="Hosted by imgur.com" alt="" /></a>


<img src="http://i.imgur.com/Pzhxs.jpg?1" title="Hosted by imgur.com" alt="" /></a>

N3Cr0:
The truck looks awesome - even yet.
Good Job!

Vanico:
*sniff* beautiful!

poompoom500:
*crying* Yeah. Simply heart-rending.

Snipe34:

--- Quote from: poompoom500 on July 23, 2012, 15:49 ---*crying* Yeah. Simply heart-rending.

--- End quote ---

I understand your pain, Poom.

The fuel truck.  From my AirportSpecimens map now driveable and with 3 seats.


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