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Krieg, Frieden und Zombies

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poompoom500:
 :trolldad:

Here are some pictures of Snipe34's KFZ-Bostwick map (WIP). He had several environment effects in the map background.

An RV by the beach head.


And this is the same map with the sound trigger (of ocean waves).


A different side of the beach head.



Full view of UDK editor on KFZ-Bostwick map.



UPDATE: 6:45AM -- IndieDB has several games available for UDK users. One of the WIP maps is Bad Day - http://www.indiedb.com/games/bad-day:



And... Desert Zombie: Last Stand - http://www.indiedb.com/games/desert-zombie-last-stand ---



ANOTHER UPDATE: 7:11AM -- Snipe34, we need a story line for your game. They have your game at IndieDB - http://www.indiedb.com/games/krieg-frieden-und-zombies-project. Most of the indie games there have some kind of intro to the game. I am going to make changes to the SUMMARY and say something about what led to the title of your game. So, I need your input.




Snipe34:

--- Quote from: poompoom500 on February 09, 2013, 07:13 ---
ANOTHER UPDATE: 7:11AM -- Snipe34, we need a story line for your game. They have your game at IndieDB - http://www.indiedb.com/games/krieg-frieden-und-zombies-project. Most of the indie games there have some kind of intro to the game. I am going to make changes to the SUMMARY and say something about what led to the title of your game. So, I need your input.

--- End quote ---

I have spoken briefly to you by PM about a story line.  Also about the monsters which I'm just starting, besides fixing the maps, weapons, characters etc. ;D

Veica:

Snipe34(2):
Not quite nearly :D


I realize this is a UT2004 site!  UDK is like the UT2004 update, but UDK is not actually a game, only a dev tool.

I've been chugging along slowly but every week I do something, learning something so KFZ is progressing.

Pressing stuff is the menu, which now sort-of works.  The guns all shoot, have muzzle flashes, eject shells but don't do stuff like pre-fire (eg turning the chamber of the revolver and pulling the hammer back).  Similar to the RPG.  Still has a rocket in the slot when it's ammo empty.  The monsters look at me, and atm don't move... but they did before...  But the playable characters, which are essentially the same as the monsters - do run around in the maps??!  Yeah well... I'm learning.

Here's some pics:













Work I did for a guy who's making 40k stuff.  The distraction is helpful to take my mind off KFZ.






Veica:



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