Gaming Zone > Killing Floor Mod
Adding New Monsters To Scripted Trigger...
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poompoom500:
:occupied: To Miasma Gamers,
Here's a neat TRICK to adding monsters to the SCRIPTED TRIGGER (for spawns).
First, download and install the monsters of your choice, Doom, Alien, Half Life, or whatever from Goeppinger site - http://www.unreal.shaungoeppinger.com/monsters.html.
Second, Go to your KFMod20\System (or Unreal Tournament 2004\System) folder and open the KFMod20.ini. Go to [Editor.EditorEngine] and add these lines (according to the monsters you installed). These are the *.u monster files that you got from Goeppinger. Just use the names without the .u at the end.
--- Code: ---EditPackages=Clones
EditPackages=DWMonsterAssault
EditPackages=DWAssaultMapperTools
EditPackages=DWAlienMonsterPack
EditPackages=DWPack1F
EditPackages=DWPack1G
EditPackages=DWRPG
EditPackages=DWInvasion
EditPackages=DWDinotopia
EditPackages=DoomMonsterPackv3
EditPackages=2009DoomMonsterPack
EditPackages=2009Dragonv2
EditPackages=2009Droid2k4
EditPackages=2009Effigy
EditPackages=2009Tentacle
EditPackages=Dinotopia
EditPackages=HalfLife1MonsterPackv1
--- End code ---
Also, you can use the PAWN\UNREALPAWN\XPAWN\MONSTER to add whatever monster (you installed) to your map. PAWN from your ACTOR BROWSER.
And your good.
N3Cr0:
Quake (!) monsters <3
Feels like old times
poompoom500:
:pft: To Necro,
I don't have Quake yet but I have Half Life, Dinosaur, Doom, and Dragons monsters. Nice assortments below:
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