Kreative Korner > Maps & Mapping

KF-Nocturne Map Almost Finished...

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Snipe34:

poompoom500:
What da flubber!????


I am asking if you can load it in the editor and BUILD ALL it because the editor may correct the problem. Sometimes when you BUILD ALL a map it will tell you what the problem is in YOUR Unreal Tournament 2004 install. The thing is I have so many mutators installed in mine that there may be something in there that prevents the map in loading in your map list, understand?!?

Snipe34:
Surprise yes, it works.  The mapper did good work.

Bring it down to max 40meg all up and it will be good on the server.  Otherwise, only for Single.

After that, monster numbers will need increasing.  FP Range's need replacing.

poompoom500:
 :megusta: To Snipe34,


--- Quote ---Surprise yes, it works.
--- End quote ---
Glad to hear it.


--- Quote ---Bring it down to max 40meg all up and it will be good on the server.
--- End quote ---
I am not sure if I can get it down any lesser. I pretty much took a lot of static meshes out. I guess I can delete some more and bring it down to the bare minimum!??

Snipe34:

--- Quote from: poompoom500 on July 24, 2012, 00:55 --- :megusta: To Snipe34,


--- Quote ---Surprise yes, it works.
--- End quote ---
Glad to hear it.


--- Quote ---Bring it down to max 40meg all up and it will be good on the server.
--- End quote ---
I am not sure if I can get it down any lesser. I pretty much took a lot of static meshes out. I guess I can delete some more and bring it down to the bare minimum!??

--- End quote ---

There's megs of bloated textures in the mylevel, start there.


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