Kreative Korner > Maps & Mapping
KF-Nocturne Map Almost Finished...
poompoom500:
:sadface: To Snipe34,
How the heck do you delete texture files from the map you're working on? It keeps giving me a texture is being used by editor message!
Anyways, here is the barest I've made the map by deleting some more SMs - http://www.mediafire.com/?9vo7hbqco380hym.
N3Cr0:
There should be a way - not very comfortable, but should work:
Replace the used textures with stock textures from KFMod.
Veica:
If you haven't fixed your texture problem already, there are ways to do it below.
1. Select one surface with the texture you don't want, press Shift+T to select all surfaces with that texture, and replace it with another one from the Texture Browser.
2. Select the undesired texture in the Texture Browser, right-click on it and select "Remove from level," then right-click it again and select "Delete."
3. If the texture is being used on a StaticMesh actor, find that StaticMesh in the SM Browser, and select it. At the bottom should be a little Properties window with a "Materials" option, expand it. There should be some numbers with textures beside them, find the one you're trying to get rid of and expand that as well. Make sure you select the desired texture in the texture browser first, then go to the Material option, click on it, and click "Use." It should replace the texture you didn't want with the one you have chosen.
poompoom500:
:iamdisappoint:
I can delete some textures but when I re-open the map, It doesn't allow me to delete again. And I think I messed up one of my Unreal Tournament 2004 regular textures (Humanoid)! The map will probably be played only in SP mode. Unless someone wants to try and decrease the map's size in whatever way and re-post it!
Veica:
I'll give it a shot.
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