Use of Port Forwarding on UT2K4...  (Read 7837 times)

poompoom500

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Use of Port Forwarding on UT2K4...
« on: August 27, 2010, 20:59 »
 :( To MiA gamers,

Can anyone please explain to me how I can configure my computer to do a port forwarding on my UT2K4 game?

[MiA]Raj

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Re: Use of Port Forwarding on UT2K4...
« Reply #1 on: August 27, 2010, 21:44 »
Here's all the info and all the ports that need to be forwarded:
UnrealAdmin: Running server behind NAT

If you need more help, just ask. I can also give you remote assistance on TeamViewer (free program) if you want.

Helped Zaid with this same thing day ago.

poompoom500

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Re: Use of Port Forwarding on UT2K4...
« Reply #2 on: August 28, 2010, 00:57 »
 :( To MiA Raj,
 
Well, here's my wireless router setup: Start - 7777, End - 7788 | Start - 27900, End - 27900 | Start - 42292, End - 42292. Then I have my TCP/IP as 192.168.1.90.



[MiA]Raj

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Re: Use of Port Forwarding on UT2K4...
« Reply #3 on: August 28, 2010, 12:27 »
I think you have some wrong port, unless you've set custom ones in server ini.

Forward these ports:
1. 7777 to 7787
2. 28902 to 28902

3. Webadmin port. Default should be 80. This port is optional, not needed if you don't use webadmin.

Also set this statement in your server ini (if you're trying to host kfmod server, then it's in KFMod20.ini) to true:
Code: [Select]
ServerBehindNAT=True
Just come on Xfire, i could help you there faster.
« Last Edit: August 28, 2010, 12:29 by [MiA]Raj »

poompoom500

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Re: Use of Port Forwarding on UT2K4...
« Reply #4 on: August 28, 2010, 19:20 »
 :( To MiA Raj,

Did the changes and I still can't get any ping...


[MiA]Raj

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Re: Use of Port Forwarding on UT2K4...
« Reply #5 on: August 29, 2010, 00:30 »
Zaid also didn't see his server's ping. But other players could see ping and join it aswell without any problems.
Ask someone to check the server when you host it.

poompoom500

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Re: Use of Port Forwarding on UT2K4...
« Reply #6 on: August 29, 2010, 02:44 »
 :( To MiA Raj,

No good! It doesn't work. You have to have the indicator to let others know that it is joinable! Besides, I sure that you can run KF in dedicated mode and join it if you have the number at the end (not a question mark)!

[MiA]Raj

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Re: Use of Port Forwarding on UT2K4...
« Reply #7 on: August 29, 2010, 11:12 »
So you can't even join it yourself?

poompoom500

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Re: Use of Port Forwarding on UT2K4...
« Reply #8 on: August 29, 2010, 14:36 »
 :( To MiA Raj,

No. Nothing. No ping, not able to join, period.

[MiA]Raj

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Re: Use of Port Forwarding on UT2K4...
« Reply #9 on: August 29, 2010, 18:54 »
Go to your server's ini file and check if the ports match, maybe you have set different ports than default.
Search for words "gamespy" and "query".

It's weird you can't join the server yourself. What happens when you double-click the server name in server browser? Black screen with text "Connecting ..."?

You should have come on Xfire when i told you, i can't help you anymore (i'm not home). Atleast not anytime soon.

poompoom500

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Re: Use of Port Forwarding on UT2K4...
« Reply #10 on: August 29, 2010, 23:35 »
 :( To MiA Raj,

I don't have a server.ini. I have a serverFilter.ini. I am using my personal computer.

[MiA]Raj

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Re: Use of Port Forwarding on UT2K4...
« Reply #11 on: September 04, 2010, 11:49 »
I mean the main ini file, eg if you're trying to host KF server, it's KFMod20.ini. Or if UT2004 server, it's UT2004.ini.

poompoom500

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Re: Use of Port Forwarding on UT2K4...
« Reply #12 on: September 04, 2010, 14:32 »
 :( To MiA Raj,

Here's my KFMod.ini configuration.

Quote
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)