Recent Posts

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1
The Lounge / Re: Hell needs your help
« Last post by hellfire on Today at 10:32 »
hey..I think you saw the "blooper" videos where you saw the layover picture all game long. That was a mistake which I caught after a good few maps :) That is only for the intro screen and I will improve on it when I get time to re-do the graphics :)

I see your videos on my feed all the time and I watch too :D
2
The Lounge / Re: Hell needs your help
« Last post by Right on Yesterday at 11:53 »
Nice view respons on the shorten recordings Hell.

I got your recordings in my "Returning subscribers" link of my channel.
Can you see anything in your analytics about that?
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The Lounge / Re: Music you listening right now
« Last post by Ottiishiia on March 27, 2024, 09:09 »









youre the right thing forever


4
Lulz / Re: Prescribed herbs in the UK
« Last post by Stealer on March 25, 2024, 21:45 »
Aye maybe, for me the price is irrelevant, it would just give me peace of mind to make sure corporate enforcers can't confiscate my meds :)
I had an interesting conversation with one of the clinics; me being a herbal advocate for my ailments. Ironically I probably know more about the long term effects than the clinic (30 years for me next year)   8) ;D
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The Lounge / Re: Hell needs your help
« Last post by Right on March 25, 2024, 16:19 »
@hellfire can you make the left layover picture smaller and maybe static?
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Yeah i know but it's annoying sometimes when u lose coz of your bot :D
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Then it's not freon. It's DM, without a teammate
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Bots should be removed in 1 vs 1 matches they make matches unfair,  no bots = real match
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Lulz / Re: Prescribed herbs in the UK
« Last post by Cannonfodder on March 19, 2024, 17:51 »
Bit of a rip off. 3 monthly review consultations £50 +,  I can see these being useful for finding correct dosage but beyond that it’s overkill. Even my lithium is tested 6 monthly and that is literally poisonous.
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Unreal Tournament 2004 / Re: Manta Run Assists
« Last post by Piglet on March 18, 2024, 19:30 »
Thank you.

Yes. That makes perfect sense.

One small correction:

Code: [Select]
LastHolderPRI = CTFFlag(Owner).Holder.PlayerReplicationInfo;
The Holder is the pawn that's holding the flag. We need its PRI.

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