KF-Ghetto-Beta  (Read 14690 times)

Vanico

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Re: KF-Ghetto-Beta
« Reply #15 on: April 25, 2015, 19:53 »
It's just a map. Also, it's an old map of mine which I'm trying to fix up so we can use it on the server.

The game doesn't need many players if it's fun to play / create content for it.

N3Cr0

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Re: KF-Ghetto-Beta
« Reply #16 on: April 25, 2015, 19:54 »
We don't care much about others. As long as a few of us play this game, we are lucky.
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Vanico

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Re: KF-Ghetto-Beta
« Reply #17 on: May 02, 2015, 17:19 »
http://www.mediafire.com/download/hdn0b4tfqum4bzj/KF-Ghetto.rar

Update, same link as before.

Would be nice if someone tested it, maybe we could even use it later.

Snipe34

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Re: KF-Ghetto-Beta
« Reply #18 on: May 02, 2015, 18:00 »
D/L fine.

Nice play!!  I though at first you removed access to the upper building area, but you actually added to it and I loved it, nice work!

Some Zs fall off, but only if there's a lot of them and that's to be expected of Zs, it works great.

Vanico

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Re: KF-Ghetto-Beta
« Reply #19 on: May 02, 2015, 18:21 »
Yeah, Zed AI is quite janky so you gotta expect some of them to fall off at times. But at least they don't get stuck as often anymore. I had to replace the planks leading to the balcony with a big metal sheet and the roof access with a slope to make it work.

Snipe34

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Re: KF-Ghetto-Beta
« Reply #20 on: May 02, 2015, 22:21 »
It worked well.  I notice there was a spawn on the curve high in the 1st tall building too XD

We got to level... 6? :)

poompoom500

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Re: KF-Ghetto-Beta
« Reply #21 on: May 03, 2015, 11:38 »
 :-[

Downloading it now!

« Last Edit: May 03, 2015, 12:08 by poompoom500 »

Vanico

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Re: KF-Ghetto-Beta
« Reply #22 on: June 02, 2015, 15:06 »
Small update with bugfixes, same link as before!