They're on the same physical machine, using the same network interface - so if you're seeing more PL on one than the other that may be more to do with your PC handling the flow
Piglet the server [MiA]Warfare is giving me a lost of packet loss , but in Freon have no one p/l, is stranger only on warfare, must be a network issue.
I just whacked everything on highest with p23 dx11 seems fine after and initial 10 seconds or so, think holy said it was some compiler Great job on p23