Miasma Community

Kreative Korner => Maps & Mapping => Topic started by: Vanico on May 09, 2015, 16:38

Title: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on May 09, 2015, 16:38
'sup. I'll try to convert some fitting ut2k4 maps to KF to add some stylistic variety to the server.

TESTING WOULD BE APPRECIATED!!

(http://crazy-froggers.com/sites/default/files/_Image_/_Galery_/DepotShot1Big.jpg)

KF-SB-Depot
Original map by Shadowblade
DL: http://www.mediafire.com/download/dbtdkhakvvxta7x/KF-SB-Depot.rar
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Snipe34 on May 09, 2015, 18:02
Yep, works fine for me

Like the trader exit trapdoor :)
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on May 12, 2015, 07:34
 O:-)

Okay. I am going to download it now!

UPDATE:

Nice map. Took some screenshots...

(http://i1014.photobucket.com/albums/af261/poompoom500/kf_sb_depot3_zpsd1awmjq7.jpg)

(http://i1014.photobucket.com/albums/af261/poompoom500/kf_sb_depot2_zpsjnrgsefb.jpg)
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on May 12, 2015, 11:11
Don't make me jelly using these premium KF3 weapons :c
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on May 12, 2015, 18:46
 O:-)

Heh-heh. Can't help myself!
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on May 28, 2015, 00:03
(http://i.imgur.com/MvxPv4D.png)

KF-IceToxin
Original ut2k4 port by [N6]RatTrap Anton, Original UT Classic map by "MaxModule" Wiegert
DL: http://www.mediafire.com/download/khy59nvzuz1v6mb/KF-IceToxin.rar

------------------------------------

I can't modify my starting post anymore... :c
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on May 30, 2015, 14:19
(http://www.aemaps.com/ut2k4/Sarigono_3_thumb.jpg)

KF-Sarigono
Andrew "AmberEyes" Rohs
DL: http://www.mediafire.com/download/l790vfhhnvpe0lm/KF-Sarigono.rar


Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 01, 2015, 16:27
(http://i.imgur.com/fQ2FrCs.png)

KF-GreenRush
Alexander "Sergeant" Rommel
DL: http://www.mediafire.com/download/7zdwgaq7d4iaytm/KF-GreenRush.rar
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 02, 2015, 13:06
 :'(

To Vanico,

Wow! 3 maps back to back! I don know if I can handle this...

Downloading your maps  :))
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Snipe34 on June 02, 2015, 14:10
Maps, maps can't keep up :)

Good variety.  Wrecked areas and ancient feeling map.  Finally cramped cold map.

Sarigono map is wrecked... totally post apocalyptic feel I like it.  It is a big map.  There will be defence points to be found. The trader?  Duh, I eventually noticed two huge signs "TRADER"

Green Rush... yeah it's green.  Huge with sort-of mazes.  The entire map is a maze.  Played 2 rounds, didn't find the trader but in multi someone will.  Huge but defence points will need to be chosen carefully.  The maze style meant zombies kept surprising me.

Ice Toxin is small and square so not hard to work out. Zombies come from everywhere. Defence points will be difficult and tight.

As for glitches, idk, that takes a pro... Poom?
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 02, 2015, 14:19
Green Rush's trader is behind the maze!
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Veica on June 02, 2015, 14:30
Quote from: Snipe34As for glitches, idk, that takes a pro... Poom?

If there are any swinging doors then you're bound to find a few safe spots. That's all I've got.
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 02, 2015, 15:12
Updated GreenRush and Depot, links stayed the same.

Removed exploits where you could stand on the trader door and hide in an unreachable spot on GR and removed the ability to climb around in the trader area and fall into a hole without escpae on Depot.
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Audrey-Rafael on June 02, 2015, 16:03
so, we talk about news map.

one is maze, okay...

an the tohers is a small cramped map, heum,, UI hate those.


but green look good..
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 03, 2015, 01:02
 :'(

To Snipe34,

QuoteThe trader?  Duh, I eventually noticed two huge signs "TRADER"

What signs?!? You mean there are signs? (Well, burn mah breeches!)

QuoteAs for glitches, idk, that takes a pro... Poom?

Errhhmmmm... a pro!??? I can't say I disagree.

And that is why Snipe34 is my best bud!
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 03, 2015, 17:48
Thanks to my loyal tester N3cr0, some other exploits and bugs have been discovered. I'll probably upload new versions this friday and ask Raj to put them on the server. I'm waiting because more bugs could be discovered and I don't want to upload a new version every day...
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 08, 2015, 14:09
 :))

To Vanico,

Tried all the 3 maps, GrenRush, Icetoxin, and Sarigono, and they were kool maps. But I liked Sarigono the most. Screenshots below:

(http://i1014.photobucket.com/albums/af261/poompoom500/kf_green_maze_1_zps8r1yx5pw.jpg)

(http://i1014.photobucket.com/albums/af261/poompoom500/kf_icetoxin_1_zps2fce6qyl.jpg)
(http://i1014.photobucket.com/albums/af261/poompoom500/kf_icetoxin_2_zpsczlrhv95.jpg)

(http://i1014.photobucket.com/albums/af261/poompoom500/kf_sarigeno_1_zpskxzgkirk.jpg)
(http://i1014.photobucket.com/albums/af261/poompoom500/kf_sarigeno_4_zpskjwcayf3.jpg)
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: N3Cr0 on June 08, 2015, 18:11
I can't see the screenshot   :'(
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 08, 2015, 18:18
I can. I like the GreenRush one, looks spooky. :D
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: N3Cr0 on June 08, 2015, 18:41
Wow, that's awesome! I just noticed, I'm using the wrong web browser (Opera classic).
Just loaded up the site in Chromium, and there they are - the screenshots!
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Audrey-Rafael on June 09, 2015, 02:42
No matter how much I Look on greenrush, i just can't find the trader.
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 09, 2015, 10:17
Looks like you didn't look hard enough...

It's directly in front of the spawn behind the maze. I placed the spawns specifically so you'd face the trader.
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 09, 2015, 16:43
 :-[

You know what would be nice? If someone could make a KFMod map that's based on the movie, "The Maze Runner"... (I was reminded when Vanico mentioned it).

Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Snipe34 on June 17, 2015, 14:10
(http://40.media.tumblr.com/414c70dff0a574d6fa0ae295cdf59d39/tumblr_ncw3sqHQo11u0tboro1_1280.png)
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 18, 2015, 05:37
 :'(

To Snipe34,

How's this for a reparte?!??

(http://i1014.photobucket.com/albums/af261/poompoom500/maze_runner_craze_zpsbe8dbozf.jpg)

Anyways, it's still a nice movie that you just can't LE-GO!

(http://i1014.photobucket.com/albums/af261/poompoom500/lego_maze_runner_zps9bsipmks.jpg)
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 18, 2015, 05:52
 :'(

Featuring the other MAZE RUNNER:

Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Snipe34 on June 18, 2015, 14:41
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQfEfYWQX6kr5_BcutRTHKq6pKjr-T-2x6dP2YrhRxPVmYA1aYt)

kid....
(https://s-media-cache-ak0.pinimg.com/236x/15/cb/18/15cb18cf04955c69688b0bb122fe0333.jpg)
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 18, 2015, 20:43
Stop spamming the topic god damnit.

IceToxinV2 is uploaded! Changelog:

- Roof is now accessable
- More weapon spawns
- Pathing adjustments have been made

Link is the same.
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Vanico on June 22, 2015, 17:56
GreenRush updated!

- Fixed some exploits
- Fixed a bug that blocked an area of the map
- Adjustments to textures and lighting
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 23, 2015, 13:48
 :'(

Question: I played KF-Sarigono, and everything was going well... except when I got to wave 4. I had the game in SUICIDAL mode. The game starts and you see the number of zombies but they do NOT spawn. You hear them but they do not come out!!!???? (By the way, I edited the map to change the LEVEL PROPERTIES, Level Info to KFMod.KFGametype. And I limited the spawns (zombie volumes) to 2!

(http://i1014.photobucket.com/albums/af261/poompoom500/kf_sarigono_wave_4_zpsorfepbha.jpg)
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Snipe34 on June 23, 2015, 14:07
Only two zombie spawns could be your problem.  Best thing is make many spawns.  If there's only two and they have problems, you break the map.  Make many, at extreme four corners of the map, in the centre and all over the place.  Remember if a spawn can be seen by players, zombies usually won't spawn from it.
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 24, 2015, 12:53
 :'(

Yeah. I kind of realized that right after I made this post. Thank you mah friend (Snipe34)!  :'( And so, the saga continues... I made the changes. I added 2 more zombie volumes right next to the 2.  ^-^
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 28, 2015, 04:27
 :'(

To Snipe34,

No go! It didn't work - that thing you said about adding more zombie volumes. That is not the problem. I know it's something else but I can't find the source...
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: Snipe34 on June 29, 2015, 13:29
Add Spawn Volumes all over the map. Some are bound to work...?
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on June 29, 2015, 21:32
 :'(

To Snipe34,

QuoteAdd Spawn Volumes all over the map. Some are bound to work...?

That was what the original map had. Vanico had zombie volumes all over! So I am going to try it again, and try to make it work...
Title: Re: UT2k4 to KF ports || new map 09.05.15
Post by: poompoom500 on July 02, 2015, 13:12
 :'(

To Snipe34 ,

Still not working! It maybe the LevelRules that I added to include UT2004 mods like slomo death, utquadjump, etc...?!? Will let you know what happens when I minimize the mods.