Miasma Community

Gaming Zone => Killing Floor Mod => Topic started by: Snipe34 on March 26, 2010, 21:33

Title: New Weapon - Blunderbuss aka coachgun
Post by: Snipe34 on March 26, 2010, 21:33
Flintlock Blunderbuss.

Here's some ideas:

The gun's advantage:  2 shots will drop an FP at close range, so it's like a close range LAW.  Disadvantages:  It's a flintlock so reload time will be slow: powder; balls; shot; ramrod; primer and cock.  It's a small cannon so recoil is bad and will take a little health off the player when it's fired? :/  The blunderbuss will be around the LAW price?

In keeping with Alex Quick who conceived the KF idea and wanted it coop, the blunderbuss should probably be heavier than the HS so someone can't carry the law at the same time?  A blunderbuss carrier would probably also carry a winchester or bp, so hang at the back sniping, then come to the front when fps threaten LAW carriers.

If you all like it, I'll see if axf0r can have it ready for 2.52

Third person - the gun's under his arm, honestly :)
(http://i39.tinypic.com/2n16tkh.jpg)

First person - just fired - smoke and effects yet to be added...
(http://i39.tinypic.com/98cyon.jpg)

Pickup size comparison
(http://i39.tinypic.com/nv8odc.jpg)
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]Strel0k on March 26, 2010, 23:31
hey mate, Nice model, we like the gun very much...maube we can implement in a 2.53 because as u know implement a new gun will bring alot of testing with it, but we look forward to add this baby  :D

cheers


Pablo
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: Snipe34 on March 27, 2010, 05:33
Quote from: [MiA]Strel0k on March 26, 2010, 23:31
hey mate, Nice model, we like the gun very much...maube we can implement in a 2.53 because as u know implement a new gun will bring alot of testing with it, but we look forward to add this baby  :D

cheers

Pablo

Yep np, for KF2.53 - I understand a ton of long, hard work's been on KF2.52 and it's much appreciated by everyone, so I feel guilty playing with the blunderbuss.  The gun isn't finished, some work to do, so I thought I'd ask for ideas on game play with the gun and others weapons, monsters?  I dunno...
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]Strel0k on March 27, 2010, 06:12
hey!!! about new weaps, when u finish the Blunderbuss, can u do a first person model for the Chainsaw?? we think that berserker have only 1 weapon ( Axe, broken pipe seems useless to me) with the chainsaw we`ll see more ppl using berserkers in the future...A version of La casa muerta have a chainsaw behind the shelves near the merch, and have a 3rd person animation but not a 1st person animation , i guess u knew that but what the hell, could be a nice add too...

Cheers mate


Pablo
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: Snipe34 on March 27, 2010, 17:51
No problem.  The weapon is still in KF but old KF took them out.   Simple problem, just return what old KF took from the chainsaw.
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]Raj on March 28, 2010, 03:24
Looks pretty... and huge :P

Quote from: Snipe34 on March 27, 2010, 17:51
No problem.  The weapon is still in KF but old KF took them out.   Simple problem, just return what old KF took from the chainsaw.

So we will have chansaw in 2.52? Nice
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]Strel0k on March 28, 2010, 04:18
In 2.53 for sure, still not sure if we can make it to 2.52 =P

Cheers
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]Pepe on April 05, 2010, 01:07
Heeeey Nice idea \o/ Liked the screenshots very much. Nice going congrats :D
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]Chester on April 14, 2010, 00:05
Quote from: [MiA]Raj on March 28, 2010, 03:24
Looks pretty... and huge :P

That's what she said!  :D
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]Zaid on May 03, 2010, 18:16
:o where is weapon? is kf? :-\
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: Medic_Jockgoma9 on April 09, 2012, 18:20
Well actually the hunting shotgun is of closer resemblance to the coach gun than the blunderbuss is due to the fact that the coach gun is a double barreled shotgun.
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: Snipe34 on April 10, 2012, 20:39
Quote from: Medic_Jockgoma9 on April 09, 2012, 18:20
Well actually the hunting shotgun is of closer resemblance to the coach gun than the blunderbuss is due to the fact that the coach gun is a double barreled shotgun.

The blunderbuss is definitely not a double-barrelled shotgun.  The traditional blunderbuss is a single-barrelled muzzle loading, flintlock.  It's probably an early form of shotgun, just as the arquebus was an early form of blunderbuss and even rifle.
http://en.wikipedia.org/wiki/Blunderbuss
http://en.wikipedia.org/wiki/Arquebus
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]crazzy on April 16, 2012, 19:04
I think we need more Weapons at all...

I would suggest adding those (if its possible (no need to do that I just say...)):



Meelee
Sledgehammer (strong but rather slow)
Crowbar (a Tribute to HalfLife)
Pickaxe (MBV Style, strong but may gets stuck in the Zombie so it needs time to pull it out again  >:D)

Shotguns:
Franchie SPAs 12
Browning A5
Lupara
Jailbraker
Tommygun 8)

Range Weapons/Snipers
Druganov SVD
H&K PSG-1
Dakota T76 Longbow

Handguns(rather Cheap)/Magnums(Extremly effective and Expensive)
S&W Model 500 (short distance but Extrem Violent)
S&W .38 Special
Desert Eagle
P00 Parabellum
.45 Colt Remington Model 1875

MGs
AK-47
MP5
M249 SAW
08/15 (Yes the Old one maybe with not that high firerate but a big magazine)
FN Minimi
Ultimax 100

Heavy Wepaons
Grenade Launcher
Bazooka
Minigun

Thrown Weapons/Nades
TOMAHAWK (WE NEED IT >:()
(maybe) Ballistic Knife
Z Distract Bomb (like the one in L4D except this one doesnt explode O:-))
Sticky Nade
Remote Ignition Bomb (G-Translator but you know what i mean)
Molotov (this one will be added as far as I know)


That would be it (damn those are many). As said before those would be cool but theres no need to add them (maybe in later versions but not in 3.0). Maybe it£s possible to take the Tex from other games with the same Engine (Like BulletStorm), or if it's possible from any other game (Far Cry 2 would add like 10 or 15 of them, RE5 would add 2-5, L4D maybe 1 or 2).
Well I don't think that this is possible.
At least I said my Oppinion and thats what I wanted.

Ok then, the development is up to you, if you add them it's your decision not mine.
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: N3Cr0 on April 16, 2012, 20:38
I believe this is a bit off-topic.
However, I think all that firearms were a little bit too much, but a striker (shotgun revolver) would be aweseome^^
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: [MiA]crazzy on April 16, 2012, 20:57
I know...
I like to do things a-bit-of-an-overkill you know? :))
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: N3Cr0 on April 16, 2012, 20:59
hehe^^
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: Medic_Jockgoma9 on December 02, 2012, 22:03
Also, about the blunderbuss supposedly taking out a fleshpound in two hits, doesn't the hunting shotgun already do that in 2-3 hits without damaging the shooter? I think you might want to make it be able to take out a flesh pound in 1 hit when said flesh pound is literally right in-front of you.
Title: Re: New Weapon - Blunderbuss aka coachgun
Post by: Snipe34 on December 02, 2012, 22:18
Quote from: Medic_Jockgoma9 on December 02, 2012, 22:03
Also, about the blunderbuss supposedly taking out a fleshpound in two hits, doesn't the hunting shotgun already do that in 2-3 hits without damaging the shooter? I think you might want to make it be able to take out a flesh pound in 1 hit when said flesh pound is literally right in-front of you.

Sorry, it will kill an FP with 1 shot at close range as you say, Jock!