Miasma Community

Kreative Korner => Maps & Mapping => Topic started by: wife on March 31, 2020, 18:43

Title: VCTF4-FaceClassic feedback
Post by: wife on March 31, 2020, 18:43
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Title: Re: VCTF4-FaceClassic feedback
Post by: Piglet on March 31, 2020, 18:56
The normal miasma crouch jump and vehicle no-camping/no portal blocking is also present, completely rewritten for 4 teams.

There's nothing marking the crouch-jump point. There's quite a distinctive wrinkle in the terrain at just the right point.

Title: Re: VCTF4-FaceClassic feedback
Post by: Piglet on March 31, 2020, 18:57
Oh ... I think I saw a side entrance to the DD. That's not needed....
Title: Re: VCTF4-FaceClassic feedback
Post by: Piglet on April 01, 2020, 00:14
Hmmm - all are centred at the same place (mirrored), with a radius of 300:

   Red Jump is (X=-4650,Y=131,Z=630)
   Blue Jump is (X=4650,Y=-131,Z=630)
   Green Jump is (X=131,Y=4650,Z=630)
   Gold Jump is (X=-131,Y=-4650,Z=630)