Whilst I have a hankering for one of those new AMD 5000 cpu's....
(https://miasma.rocks/images/freon_31.jpg)
"Core" 2 vCTF
"Core" 6 Freon
(https://miasma.rocks/images/freon_31_cpu.png)
pass
It shows that 31 player Freon was using about 35% of available CPU in one thread of one core
The vctf server uses a lot more cpu. It does reach 100% of a thread when reaching 32 players at the end of a spammy unoptimised map
It's a fact berserk mutator gives another touch to the CPU load.
I had another look at the css on the monitor page - hopefully it will look a bit better now with more players
Was this the highest player number ever on the server(s) combined?
Would it make sense to try to fill as many slots as possible on all available machines?
I'm not sure - 8v8 on freon is about right. 31 players was.....funny occasionally
UT2004 is single-threaded so in theory I suppose we could have 32 players on each of the 12 threads... I'm not sure how the network traffic would be.
I still have a hankering for a faster processor - just so that 32 player vCTF/ONS would remain smooth for longer.
Just noticed your specs on the first post, I'm only running a 1600 version of your 3600.
Haven't got round to looking at the freon code yet, I'm well slack! :D