Miasma Community

Gaming Zone => Unreal Tournament 2004 => Topic started by: Flenser on August 12, 2023, 17:07

Title: A different balancing algorithm
Post by: Flenser on August 12, 2023, 17:07
My data suggests that the balancer is less than optimal, based on the number of 5-0 games that happen.  :D

We were playing the other day, and someone on the winning team was all "EZ", and when I looked at their team, all the top players had 20-30ms ping times, while the losing team... didn't.

I pointed that out and suggested that the balancer should maybe balance teams based on ping times. That might be an interesting thing to try.
Title: Re: A different balancing algorithm
Post by: TheEnder on August 12, 2023, 18:58
*sad nab noises*
Title: Re: A different balancing algorithm
Post by: kops on August 12, 2023, 19:08
An issue is that ping≠skill. If it's used as a parameter in the balancer then I would get a boost having a 16ms ping. But I'm shite.
Title: Re: A different balancing algorithm
Post by: Flenser on August 13, 2023, 01:40
Yes, ping is not skill, but which skills? Shooting, manta driving, being sneaky? All of those are important.

I am just curious whether balancing by ping would lead to more even games.

And I am sorry that THC is still making sad noob noises. I hope you cheer up and stop being a noob soon!
Title: Re: A different balancing algorithm
Post by: Yes on August 13, 2023, 09:05
I think I might've been there for this; hard to tell since I came on a few times and saw some weird teams with alot of 5-0s

I think some of the newer looking players may have thrown this a bit, if I remember the balancer correctly it simply ranks the players by points per hour then then tries to alternate assigning players to each team.

In practise there were a few games where I'd go in thinking myself and another high scoring player like Hell would be assigned to different teams but we'd end up on the same one and have a very easy 5-0.

Think there's 3 options we have to change / improve the algorithm;

1) Ignore players/names with a low game count - some maps like longest yard get you to triple digit scores within a few minutes, if a new player goes onto longest yard and can shoot half decent they'll likely be considered a top tier player the next game

2) Balance based on win rate - scores don't mean a whole lot sometimes as on some maps you have resources that make it easy to get a high score while not actually helping your team a whole lot - like on GooYou, if you have a player just farm kills with the tank they'll probably both lose the team the game and have the highest score in the game

3) Balance based on map - would take a while to fill data but would give a more accurate picture per map.
Title: Re: A different balancing algorithm
Post by: Plakatowy on August 13, 2023, 12:07
Quote from: Yes on August 13, 2023, 09:05

(... ) I think I might've been there for this; hard to tell since I came on a few times and saw some weird teams with alot of 5-0s

(... ) In practise there were a few games where I'd go in thinking myself and another high scoring player like Hell would be assigned to different teams but we'd end up on the same one and have a very easy 5-0.

(... ) Ignore players/names with a low game count - some maps like longest yard get you to triple digit scores within a few minutes, if a new player goes onto longest yard and can shoot half decent they'll likely be considered a top tier player the next game

I don't want to be rude or something, but talking about balance on LongestYard when Im scoring 5 caps with 0 kills have no sense.  O:-)
Title: Re: A different balancing algorithm
Post by: Resike on August 13, 2023, 14:32
How about when you RQ and ditch your team?
https://www.youtube.com/watch?v=JRqm4wHthv0

Maybe team leavers should get a some kinda penalty. And the winjoiner plebs to not be able to instajoin to the winning team, hence the two notorious real losers like Lóón and PlayerZet.
Title: Re: A different balancing algorithm
Post by: Kuha on August 14, 2023, 07:30
VCTF drama is back on the menu.  I think the lack of good players on both teams is the problem. And no Hell, Plaka arent top players. With the pros gone to Overwatch2 there is no Gods  playing with the nabs like ender. Maybe that king of Faceclassic pokemon guy will bring the balance  ppl are hoping. Only future will tell us.
Title: Re: A different balancing algorithm
Post by: Killer_XTREME!!! on August 14, 2023, 09:36
Quote from: Resike on August 13, 2023, 14:32
https://www.youtube.com/watch?v=JRqm4wHthv0

Burrito ban for Plaka :p
Title: Re: A different balancing algorithm
Post by: TheEnder on August 14, 2023, 09:44
Quote from: Kuha on August 14, 2023, 07:30
VCTF drama is back on the menu.  I think the lack of good players on both teams is the problem. And no Hell, Plaka arent top players. With the pros gone to Overwatch2 there is no Gods  playing with the nabs like ender. Maybe that king of Faceclassic pokemon guy will bring the balance  ppl are hoping. Only future will tell us.
The thing is, this game is way past the point of competitive play. Most of us play for fun, but I get that people like you - or your husband – only get off on bEinG tHe bEsT. Well congratulations guys, you are decent plebs, but what exactly do you get for winning?
Title: Re: A different balancing algorithm
Post by: Resike on August 14, 2023, 11:33
Quote from: Killer_XTREME!!! on August 14, 2023, 09:36
Quote from: Resike on August 13, 2023, 14:32
https://www.youtube.com/watch?v=JRqm4wHthv0

Burrito ban for Plaka :p

How about when they grief and shittalk me for 30 minutes straight accusing me of tax fraud then plain sexually harrassing me? While doing nothing in game and my teammates collectively trying to prevent me from capping...
https://www.youtube.com/watch?v=FXoPVYZhts0
This game was over 30 minutes, and the worst thing you can't mute these degeneretes.


Unlike these absolute clowns I own 3 companies and I overpaid my taxes on all of them:
https://i.imgur.com/1jMkh9t.png

You know what, better ban that Resike guy.
Title: Re: A different balancing algorithm
Post by: Plakatowy on August 14, 2023, 12:21
(https://i.imgflip.com/7vpcbq.jpg)
Title: Re: A different balancing algorithm
Post by: Resike on August 14, 2023, 12:50
"Personal data"
Good joke, nothing personal is visible. In fact the data is publicly available.

"Complaining"
You mean, when he can't vote kick me just joins my team to do nothing and grief me? Oh yes quality UT god players there.
Falsly accusing someone of tax fraud is a crime itself tho...

"Haxxers"
Plaka boy gets killed by 14 shock rifle rounds.
fAcKiNg bOtTer
Title: Re: A different balancing algorithm
Post by: kops on August 14, 2023, 13:34
Quote from: Kuha on August 14, 2023, 07:30
VCTF drama is back on the menu.

(https://media.tenor.com/HJTXKCtOYwgAAAAM/perfect-popcorn.gif)
Title: Re: A different balancing algorithm
Post by: holyspam on August 14, 2023, 15:58
Quote from: kops on August 14, 2023, 13:34
Quote from: Kuha on August 14, 2023, 07:30
VCTF drama is back on the menu.

(https://media.tenor.com/HJTXKCtOYwgAAAAM/perfect-popcorn.gif)
If you ban all players from Warfare and nobody plays anymore, the curse will transfer to the admins
Title: Re: A different balancing algorithm
Post by: Kuha on August 14, 2023, 17:02
Yo ender its 2023 trying to use gay comments as insult does not work. Like i get it u are from hungary and u guys live in the past there. Funny how u are part of the Miasma gang who always says you play for fun yet in your gameplay we can see that u try your hardest just to get 1 point. Calling ppl nabs every game is clear trurth you cant hide from. Calling me gay or Quadro gay cos u get owned in warfare or freon just shows u arent playing for fun you are frustrated cos your skill cant keep up so you insult others to gain power. Yet i still dont have anything against you just confused why u are taking a video game this serious. Arent we playing for fun here?
Title: Re: A different balancing algorithm
Post by: Veica on August 14, 2023, 17:08
Quote from: Kuha on August 14, 2023, 17:02
Arent we playing for fun here?

No this is real life very serious
Title: Re: A different balancing algorithm
Post by: Harris on August 14, 2023, 17:20
Quote from: Flenser on August 12, 2023, 17:07
My data suggests that the balancer is less than optimal, based on the number of 5-0 games that happen.

It is, and it will never be optimal, and thats fine.

Obviously, 5-0 games are not fun but they are crucial when it comes to maintaining high map rotation on the server. Some people would rather play on a few different maps in a short time span as it draws their attention.

If theres a match where teams seem to be pretty well balanced it often goes overtime and from what i've noticed many players (including me) quickly gets bored and, eventually, leave. That's not fun.
Title: Re: A different balancing algorithm
Post by: pishach on August 14, 2023, 17:26
Quote from: Flenser on August 12, 2023, 17:07
...

I pointed that out and suggested that the balancer should maybe balance teams based on ping times. That might be an interesting thing to try.

There are several people that can easily break this system. EL_ROMP, Darksider has around 200+ ping; Kyhado, Killer has 100+ ping. Very very bad players  :D.
Title: Re: A different balancing algorithm
Post by: Flenser on August 14, 2023, 17:38
It is easy to point out anecdotal outliers. It would be better to test out different balancing algorithms and see what actually produces better results.

Although Harris feels that we should maximize the number of 5-0 games, to keep him from being bored?  :D
Title: Re: A different balancing algorithm
Post by: Risel on August 14, 2023, 17:56
Sorry guys, but Quadro is mine, Ender is our son and you, Kuha, stole him from our family. Ender obviously wants his father back, and you let him go to some goddamn Overwatch 2! What a shame, Overwatch 2!!! Whats next, Sims 4?
Title: Re: A different balancing algorithm
Post by: sup on August 14, 2023, 18:01
(https://i.imgur.com/C8LG9n2.jpg)
Title: Re: A different balancing algorithm
Post by: truebeard on August 14, 2023, 18:11
Kuha, risek ans whoever other noob talking, let's find a common ground... Let's ban sup
Title: Re: A different balancing algorithm
Post by: Plakatowy on August 14, 2023, 18:32
Sup come back, we need you ...

I need you ...  ::)
Title: Re: A different balancing algorithm
Post by: TheEnder on August 14, 2023, 19:00
Quote from: Kuha on August 14, 2023, 17:02
Yo ender its 2023 trying to use gay comments as insult does not work. Like i get it u are from hungary and u guys live in the past there. Funny how u are part of the Miasma gang who always says you play for fun yet in your gameplay we can see that u try your hardest just to get 1 point. Calling ppl nabs every game is clear trurth you cant hide from. Calling me gay or Quadro gay cos u get owned in warfare or freon just shows u arent playing for fun you are frustrated cos your skill cant keep up so you insult others to gain power. Yet i still dont have anything against you just confused why u are taking a video game this serious. Arent we playing for fun here?
1, Oooh so it's okay for you to say I live in the past based on my nationality but I can't make observations about the fact that you appear/disappear at the same time to the second and you're constantly sucking up to him. Still, it's not an insult unless you take it as one. If you weren't a dude, I'd be saying the same thing, but just to clarify, I'm in full support of you guys, despite of the fact that apparently, I live in the past.

2, I do play for fun and part of having fun is teasing people I like. I don't recall ever calling you anything unless you started the conversation, because as much as you're trying to portray yourself as you're above it all, at the end of the day you are a hypocrite. You talk sht (like you started in this thread as well) for no apparent reason and then cry when someone addresses you with the same energy.

Admit it, deep down you're just in love with all of us, only you have an interesting way of showing it.
Title: Re: A different balancing algorithm
Post by: Killer_XTREME!!! on August 14, 2023, 19:39
Jeez we can make a web series of all this drama! so much script :P
Title: Re: A different balancing algorithm
Post by: Killer_XTREME!!! on August 14, 2023, 19:40
Admins will be producers xD
Title: Re: A different balancing algorithm
Post by: Veica on August 14, 2023, 20:06
Only if I'm paid in royalties
Title: Re: A different balancing algorithm
Post by: kops on August 14, 2023, 20:08
We got the first 12 series' scripts already
Title: Re: A different balancing algorithm
Post by: sup on August 14, 2023, 20:44
I CAN MAKE THE ARTISTIC PART!!

(https://i.imgur.com/Bv2FmzH.jpg)
Title: Re: A different balancing algorithm
Post by: Right on August 14, 2023, 21:41
@reisike: these movie are for entertainment and explicit not to be used for profing a point.
If done again i will remove them all.
Title: Re: A different balancing algorithm
Post by: Plakatowy on August 14, 2023, 22:22
Sup please come back
Title: Re: A different balancing algorithm
Post by: Resike on August 14, 2023, 22:27
Quote from: Right on August 14, 2023, 21:41
@reisike: these movie are for entertainment and explicit not to be used for profing a point.
If done again i will remove them all.

It's your RIGHT (get it) to do so. However it's a pretty dumb point you got there. Everyone can draw their own conclusion I just used the available raw footage. What difference would it be other then my weapon would be visible if I recorded it myself?

What's more concerning that now you set the video to private, because reasons right?
Title: Re: A different balancing algorithm
Post by: Killer_XTREME!!! on August 14, 2023, 22:53
Quote from: kops on August 14, 2023, 20:08
We got the first 12 series' scripts already

great! what shall we name it? The Unreal Game of Thrones ?
Title: Re: A different balancing algorithm
Post by: sup on August 15, 2023, 00:03
Fatal Attraction

I don't need to mention who the main characters would be
Title: Re: A different balancing algorithm
Post by: Right on August 15, 2023, 01:20
It's not my right to do so, it's an obligation to all the players of this great game.

So I ask and that goes for everyone do not use my content for something other than showing off the skill, the cunning, the  creativity of all the players on Miasma.

Riseke, you are one of them and now unfortunately (and i mean this) your quite valuable movies can not be viewed by others.

Personally, I am sorry that you are treated this way.
Title: Re: A different balancing algorithm
Post by: Resike on August 15, 2023, 02:00
Undeniable logic there, I can't use my OWN gameplay just because you recorded it.
Title: Re: A different balancing algorithm
Post by: sup on August 15, 2023, 03:06
Quote from: Resike on August 15, 2023, 02:00
Undeniable logic there, I can't use my OWN gameplay just because you recorded it.

Don't worry, I recorded you playing, you can use it, no copyright, I swear <3

Title: Re: A different balancing algorithm
Post by: Resike on August 15, 2023, 12:19
Why would I do that, when I could just use never seen before Plaka footage?
https://www.youtube.com/watch?v=Jb1gavOUW44

Back to my original point, you can tweak the balancer all you want if people just insta leave the moment they start losing or getting balanced to the other team...