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Gaming Zone => Killing Floor Mod => Topic started by: poompoom500 on May 17, 2011, 02:54

Title: Scriptted trigger - destroy actor/destroy spawn...
Post by: poompoom500 on May 17, 2011, 02:54
 :( To Whomever,

Does anyone know how I use this scriptted trigger to "destroy" or stop a scriptted spawn trigger? I am trying out different ways of getting rid of the zombie scriptted trigger spawns as in TheHive251. I wanted to decrease the numbers of the zombies when the player reaches a certain location (like when you reach the sewer tunnel or when you reach the train on the way back!).
(http://i1014.photobucket.com/albums/af261/poompoom500/killingfloorscripttedtriggerstopspawn.jpg)
Title: Re: Scriptted trigger - destroy actor/destroy spawn...
Post by: Snipe34 on May 17, 2011, 17:55
argh Hive is a can of worms...  I mean A is connected to B, C, D, E... even beyond Z, so stopping one switch may bugger another switch... 

Probably one day I'll work it out, if I have time, which thankfully is doubtful.

Switch to God Mode mate, it's simpler.




Title: Re: Scriptted trigger - destroy actor/destroy spawn...
Post by: poompoom500 on May 17, 2011, 23:27
 :( :( To Snipe34,

QuoteSwitch to God Mode mate, it's simpler.
Okay. I guess that's about the next option.