:( To Whomever,
Does anyone know how I use this scriptted trigger to "destroy" or stop a scriptted spawn trigger? I am trying out different ways of getting rid of the zombie scriptted trigger spawns as in TheHive251. I wanted to decrease the numbers of the zombies when the player reaches a certain location (like when you reach the sewer tunnel or when you reach the train on the way back!).
(http://i1014.photobucket.com/albums/af261/poompoom500/killingfloorscripttedtriggerstopspawn.jpg)
argh Hive is a can of worms... I mean A is connected to B, C, D, E... even beyond Z, so stopping one switch may bugger another switch...
Probably one day I'll work it out, if I have time, which thankfully is doubtful.
Switch to God Mode mate, it's simpler.
:( :( To Snipe34,
QuoteSwitch to God Mode mate, it's simpler.
Okay. I guess that's about the next option.